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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [HSW,BDW,SKL][GLES 3.1 CTS] Big difference in the results for the ES31-CTS.shader_bitfield_operation.* tests"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92595#c12">Comment # 12</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [HSW,BDW,SKL][GLES 3.1 CTS] Big difference in the results for the ES31-CTS.shader_bitfield_operation.* tests"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92595">bug 92595</a>
from <span class="vcard"><a class="email" href="mailto:mattst88@gmail.com" title="Matt Turner <mattst88@gmail.com>"> <span class="fn">Matt Turner</span></a>
</span></b>
<pre>(In reply to Marta Löfstedt from <a href="show_bug.cgi?id=92595#c11">comment #11</a>)
<span class="quote">> For the two remaining bitfieldInsert failing tests:
>
> ES31-CTS.shader_bitfield_operation.bitfieldInsert.uint_2
> ES31-CTS.shader_bitfield_operation.bitfieldInsert.uvec4_3
>
> I have noticed that offset is 0 and bits 32.
>
> None of the other passing bitfieldInsert.uint_N or bitfieldInsert.uvec4_N
> test has offset 0 or 32 bits. Nor does any of passing int_N or ivec4_N tests.</span >
I think I see the problem. I'll work on a patch.</pre>
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