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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [Gen 7-7.5] Failing tesselation tests."
href="https://bugs.freedesktop.org/show_bug.cgi?id=93542#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [Gen 7-7.5] Failing tesselation tests."
href="https://bugs.freedesktop.org/show_bug.cgi?id=93542">bug 93542</a>
from <span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
</span></b>
<pre>Yep.
spec/arb_tessellation_shader/execution/variable-indexing/tes-both-input-array-vec4-index-rd
fails due to register pressure being too high and our spilling code being
unable to cope. Not too concerned about it, but it would be nice to have it
passing.
I actually think the spec/arb_shader_atomic_counters/semantics tessellation
evaluation shader test is broken. I think it relies on a specific ordering of
generated primitives, which is undefined and up to the hardware. The test
should probably be improved.
I have no idea why quads fails. It passes for me locally 100% of the time.
Not sure about tess_with_geometry either.</pre>
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