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<b><a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - Strange green flashes with "Metro: Last Light Redux" + "Metro 2033 Redux" with Intel Mesa driver"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93599#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - Strange green flashes with "Metro: Last Light Redux" + "Metro 2033 Redux" with Intel Mesa driver"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93599">bug 93599</a>
from <span class="vcard"><a class="email" href="mailto:d.spitznagel@goodbytez.de" title="Darius Spitznagel <d.spitznagel@goodbytez.de>"> <span class="fn">Darius Spitznagel</span></a>
</span></b>
<pre>(In reply to Ian Romanick from <a href="show_bug.cgi?id=93599#c2">comment #2</a>)
Hello Ian,
you are right. Exporting allow_glsl_extension_directive_midshader=true resolved
the first two problems/errors, but it didn't solve the green flashes nor the
black glitches.
I took your advice and installed newest kernel as of today (it's 4.4-rc8), but
this also didn't solve it.
In the meantime I compiled Mesa 11.1.0 and tried both games on kernel 4.3.3 and
4.4-rc8 again...
<span class="quote">> No green flashes nor black glitches > AHA!</span >
OK, I have now a point where I can start to bisect.
I will do what I can to find the bad commit(s).
Thank you so far.</pre>
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