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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [regression] CTS and dEQP uniform_block.random.all_shared_buffer tests fail"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93602#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [regression] CTS and dEQP uniform_block.random.all_shared_buffer tests fail"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93602">bug 93602</a>
from <span class="vcard"><a class="email" href="mailto:mark.a.janes@intel.com" title="Mark Janes <mark.a.janes@intel.com>"> <span class="fn">Mark Janes</span></a>
</span></b>
<pre>Author: Samuel Iglesias Gonsálvez <<a href="mailto:siglesias@igalia.com">siglesias@igalia.com</a>>
AuthorDate: Tue Dec 15 12:51:48 2015 +0100
Commit: Samuel Iglesias Gonsálvez <<a href="mailto:siglesias@igalia.com">siglesias@igalia.com</a>>
CommitDate: Mon Jan 4 07:52:24 2016 +0100
i965/wm: use proper API buffer size for the surfaces.
Commit 5bb5eeea fixes a bug indicating that the surfaces should have the
API buffer size. Hovewer it picked the wrong value.
This patch adds a new variable, which takes into account
glBindBufferRange() values. This patch fixes the following CTS
regressions:
ES31-CTS.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std430-vec-bindrangeOffset
ES31-CTS.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std430-vec-bindrangeSize
Signed-off-by: Samuel Iglesias Gonsálvez <<a href="mailto:siglesias@igalia.com">siglesias@igalia.com</a>>
Reviewed-by: Marta Lofstedt <<a href="mailto:marta.lofstedt@intel.com">marta.lofstedt@intel.com</a>></pre>
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