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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - opt_combine_constants failing fabsf(reg->f) == table.imm[i].val assertion"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93560#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - opt_combine_constants failing fabsf(reg->f) == table.imm[i].val assertion"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93560">bug 93560</a>
from <span class="vcard"><a class="email" href="mailto:mattst88@gmail.com" title="Matt Turner <mattst88@gmail.com>"> <span class="fn">Matt Turner</span></a>
</span></b>
<pre>I don't know what to say. The shader contains
vec3((0.0/0.0),(0.0/0.0),(0.0/0.0))
We can change the assert to
assert(isnan(reg->f) || fabsf(reg->f) == table.imm[i].val);
but I can't believe this is what they intended to do -- it's used directly in
the expression that calculates the color output.</pre>
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