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<base href="https://bugs.freedesktop.org/" />
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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - GLSL compilation can be very slow"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93681">93681</a>
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<th>Summary</th>
<td>GLSL compilation can be very slow
</td>
</tr>
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<th>Product</th>
<td>Mesa
</td>
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<th>Version</th>
<td>unspecified
</td>
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<th>Hardware</th>
<td>Other
</td>
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<th>OS</th>
<td>All
</td>
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<th>Status</th>
<td>NEW
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
</td>
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<th>Component</th>
<td>glsl-compiler
</td>
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<th>Assignee</th>
<td>idr@freedesktop.org
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<th>Reporter</th>
<td>marcandre.lureau@gmail.com
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</tr>
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<th>QA Contact</th>
<td>intel-3d-bugs@lists.freedesktop.org
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<p>
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<pre>Created <span class=""><a href="attachment.cgi?id=120988" name="attach_120988" title="slow.shader_test">attachment 120988</a> <a href="attachment.cgi?id=120988&action=edit" title="slow.shader_test">[details]</a></span>
slow.shader_test
It seems the glsl compiler isn't that great wrt performance. Please find
attached a reasonably sized shader that takes >1m30s to compile:
time piglit/bin/shader_runner slow.shader_test -auto
PIGLIT: {"result": "pass" }
real 1m47.913s
user 1m47.676s
sys 0m0.239s
Similar bug is 87103</pre>
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