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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Segfault when compiling shader with a subroutine that takes a parameter"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93722#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Segfault when compiling shader with a subroutine that takes a parameter"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93722">bug 93722</a>
from <span class="vcard"><a class="email" href="mailto:nioko1337@googlemail.com" title="Nicolas Koch <nioko1337@googlemail.com>"> <span class="fn">Nicolas Koch</span></a>
</span></b>
<pre>Nice work, and really fast respond times!
I have found a few more bugs wrt subroutines, but those are not compiler bugs.
To be more specific, the implementation of `UniformSubroutinesuiv` seems to be
buggy when the user specified a custom uniform location with `layout( location
= x)`.
Since I'm not really familiar with mesa internals, in which bugtracker category
would I submit such a bug?
Thanks in advance.</pre>
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