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    <body><span class="vcard"><a class="email" href="mailto:currojerez@riseup.net" title="Francisco Jerez <currojerez@riseup.net>"> <span class="fn">Francisco Jerez</span></a>
</span> changed
              <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED DUPLICATE - [HSW, regression, bisected] ES31-CTS.texture_gather.*depth*"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=93725">bug 93725</a>
          <br>
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          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
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         <tr>
           <td style="text-align:right;">Status</td>
           <td>NEW
           </td>
           <td>RESOLVED
           </td>
         </tr>

         <tr>
           <td style="text-align:right;">Resolution</td>
           <td>---
           </td>
           <td>DUPLICATE
           </td>
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            <b><a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED DUPLICATE - [HSW, regression, bisected] ES31-CTS.texture_gather.*depth*"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=93725#c3">Comment # 3</a>
              on <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED DUPLICATE - [HSW, regression, bisected] ES31-CTS.texture_gather.*depth*"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=93725">bug 93725</a>
              from <span class="vcard"><a class="email" href="mailto:currojerez@riseup.net" title="Francisco Jerez <currojerez@riseup.net>"> <span class="fn">Francisco Jerez</span></a>
</span></b>
        <pre>Heh, apparently these tests were passing on HSW by luck, we weren't uploading
any sampler state for the compute pipeline so it would simply take whatever was
left in the sampler state cache by the previous rendering.  The change you
bisected the change to invalidates the sampler state cache on Gen7, what
explains the regression.

*** This bug has been marked as a duplicate of <a class="bz_bug_link 
          bz_status_ASSIGNED "
   title="ASSIGNED - [BDW BSW SKL CTS] ES31-CTS.texture_gather.* GPU_HANG"
   href="show_bug.cgi?id=92589">bug 92589</a> ***</pre>
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