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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - [regression, bisected] arb_shader_atomic_counters.compiler.builtins.frag"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93861">93861</a>
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<th>Summary</th>
<td>[regression, bisected] arb_shader_atomic_counters.compiler.builtins.frag
</td>
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<th>Product</th>
<td>Mesa
</td>
</tr>
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<th>Version</th>
<td>git
</td>
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<th>Hardware</th>
<td>x86-64 (AMD64)
</td>
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<th>OS</th>
<td>Linux (All)
</td>
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
</td>
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<th>Component</th>
<td>Drivers/DRI/i965
</td>
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<th>Assignee</th>
<td>idr@freedesktop.org
</td>
</tr>
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<th>Reporter</th>
<td>mark.a.janes@intel.com
</td>
</tr>
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<th>QA Contact</th>
<td>intel-3d-bugs@lists.freedesktop.org
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</tr></table>
<p>
<div>
<pre>mesa 3e640c2 regressed this test on bdw bsw byt hsw ivb skl:
/tmp/build_root/m64/lib/piglit/bin/glslparsertest
/tmp/build_root/m64/lib/piglit/tests/spec/arb_shader_atomic_counters/compiler/builtins.frag
pass 1.40 GL_ARB_shader_atomic_counters
piglit: debug: Requested an OpenGL 3.1 Forward-Compatible Core Context, and
received a matching 3.3 context
Shader source:
/* [config]
* expect_result: pass
* glsl_version: 1.40
* require_extensions: GL_ARB_shader_atomic_counters
* [end config]
*
* Check that the builtin constants defined by the extension
* are present.
*/
#version 140
#extension GL_ARB_shader_atomic_counters: require
out ivec4 fcolor;
void main()
{
fcolor.x = gl_MaxVertexAtomicCounters +
gl_MaxTessControlAtomicCounters +
gl_MaxTessEvaluationAtomicCounters +
gl_MaxGeometryAtomicCounters +
gl_MaxFragmentAtomicCounters +
gl_MaxCombinedAtomicCounters +
gl_MaxAtomicCounterBindings;
}
Standard Error
Failed to compile fragment shader
/tmp/build_root/m64/lib/piglit/tests/spec/arb_shader_atomic_counters/compiler/builtins.frag:
0:20(2): error: `gl_MaxGeometryAtomicCounters' undeclared
Bisected commit:
Author: Marta Lofstedt <<a href="mailto:marta.lofstedt@intel.com">marta.lofstedt@intel.com</a>>
AuthorDate: Thu Jan 21 16:17:32 2016 +0100
Commit: Marta Lofstedt <<a href="mailto:marta.lofstedt@linux.intel.com">marta.lofstedt@linux.intel.com</a>>
CommitDate: Fri Jan 22 17:13:55 2016 +0100
mesa: Update _mesa_has_geometry_shaders
Updates the _mesa_has_geometry_shaders function to also look
for OpenGL ES 3.1 contexts that has OES_geometry_shader enabled.
Reviewed-by: Matt Turner <<a href="mailto:mattst88@gmail.com">mattst88@gmail.com</a>>
Reviewed-by: Ilia Mirkin <<a href="mailto:imirkin@alum.mit.edu">imirkin@alum.mit.edu</a>>
Reviewed-by: Ian Romanick <<a href="mailto:ian.d.romanick@intel.com">ian.d.romanick@intel.com</a>></pre>
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