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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Add FP64 support to the i965 shader backends"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92760#c35">Comment # 35</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Add FP64 support to the i965 shader backends"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92760">bug 92760</a>
from <span class="vcard"><a class="email" href="mailto:siglesias@igalia.com" title="Samuel Iglesias <siglesias@igalia.com>"> <span class="fn">Samuel Iglesias</span></a>
</span></b>
<pre>I found i965 driver is currently running vec4 visitor and generator for
geometry shaders and we have some crashed/failed tests due to its lack of
support for doubles. After enabling scalar GS, piglit shows no regressions.
I would like to know if there is a strong reason to disable scalar GS by
default (perhaps I am missing something) because then we would need to add
support for doubles in vec4.</pre>
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