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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [snb 3.5] stale semaphore sync seqno (typically as seen on bcs->rcs)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=54226#c28">Comment # 28</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [snb 3.5] stale semaphore sync seqno (typically as seen on bcs->rcs)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=54226">bug 54226</a>
from <span class="vcard"><a class="email" href="mailto:chris@chris-wilson.co.uk" title="Chris Wilson <chris@chris-wilson.co.uk>"> <span class="fn">Chris Wilson</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=54226#c27">comment #27</a>)
<span class="quote">> (In reply to <a href="show_bug.cgi?id=54226#c24">comment #24</a>)
> > Mikhail, for the time being you can set i915.semaphores=0 (or echo 0 >
> > /sys/modules/i915/parameters/semaphores) to prevent this hang.
>
> What are the consequences?</span >
Rendering throughput is dropped by 10% with SNA, or as much as 3x with UXA.
OpenGL performance is likely to be reduced by about 30%. More CPU time is spent
waiting for the GPU with rc6 disabled, so increased power consumption.</pre>
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