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      <base href="https://bugs.freedesktop.org/" />
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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - Minor rendering issue with gen 3 on windows decorations with unity"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=59841">59841</a>
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>chris@chris-wilson.co.uk
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>Minor rendering issue with gen 3 on windows decorations with unity
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>intel-gfx-bugs@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>minor
          </td>
        </tr>

        <tr>
          <th>Classification</th>
          <td>Unclassified
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Linux (All)
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>sergio.callegari@gmail.com
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>x86 (IA32)
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Driver/intel
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>xorg
          </td>
        </tr></table>
      <p>
        <div>
        <pre>On an ubuntu quantal atom netbook with: kernel 3.7.4; the latest intel driver
(approximately 2.20.19, actually at git commit 10f549... dated 22/01/13);
xorg 2.13 as shipped by ubuntu; libgl1 approximately at 9.1, actually at git
commit 148fc6 dated 22/01/13.

The machine has gen3 intel graphics, that I am using with the driver in sna
acceleration mode.

I am experiencing a rendering issue with the unity desktop.

Here 'active' windows are shown properly. However 'inactive' windows have their
border decoration that is corrupted and shown as a mixture of pixels of
multiple colors (particularly at the corners). May have to do with the fact
that unity shows luminecence and shadows around the windows and varies them
depending on the active/inactive state.

Does not impact usability, so I have marked the issue as minor.

Can provide a screenshot if useful.</pre>
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      </p>
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