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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [uxa 915GM] Characters sometimes have horizontal lines through them (glyph font corruption)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=36326#c82">Comment # 82</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [uxa 915GM] Characters sometimes have horizontal lines through them (glyph font corruption)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=36326">bug 36326</a>
from <span class="vcard"><a class="email" href="mailto:chris@chris-wilson.co.uk" title="Chris Wilson <chris@chris-wilson.co.uk>"> <span class="fn">Chris Wilson</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=36326#c81">comment #81</a>)
<span class="quote">> and applied the following patch on top of it.
>
> commit f49c3cacd25ffb78ccfff49b001ba89375044145
> Author: Chris Wilson <<a href="mailto:chris@chris-wilson.co.uk">chris@chris-wilson.co.uk</a>>
> Date: Thu Jan 10 19:14:21 2013 +0000
>
> intel: Throttle harder
>
> Limited testing shows that the glyph corruption is gone. Unfortunately
> performance seems to be slower too. That means for example maximizing a
> window it does not happen instantly and I can see how it is redrawn. So
> basically the same behavior with `"DebugWait" "true"`, if I remember
> correctly.</span >
What I realised later was that Sitosfe was hitting the bug in libdrm-intel that
was causing it to fallback to swrast. After applying that patch, you also need
libdrm-intel-2.4.41 or just
<a href="http://cgit.freedesktop.org/mesa/drm/commit/?id=fdda97007b1dbf95beb16a0e3510fd36c89e8c33">http://cgit.freedesktop.org/mesa/drm/commit/?id=fdda97007b1dbf95beb16a0e3510fd36c89e8c33</a>
Paul, can you update libdrm and see if the bug returns?</pre>
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