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<b><a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED --- - [hsw] Cycling between GL/X rendering causes a hard hang"
href="https://bugs.freedesktop.org/show_bug.cgi?id=63914#c46">Comment # 46</a>
on <a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED --- - [hsw] Cycling between GL/X rendering causes a hard hang"
href="https://bugs.freedesktop.org/show_bug.cgi?id=63914">bug 63914</a>
from <span class="vcard"><a class="email" href="mailto:tiwai@suse.de" title="Takashi Iwai <tiwai@suse.de>"> <span class="fn">Takashi Iwai</span></a>
</span></b>
<pre>The serialization patch in <a href="show_bug.cgi?id=63914#c44">comment 44</a> seems helping. The tests went well, so
far.
Though, thinking of backporting to stable kernels (yes, we need it!), the patch
series as in <a href="show_bug.cgi?id=63914#c45">comment 45</a> isn't appropriate. It makes the patch backporting
quite hard due to code juggling.
Can it be at first a simple fix that is easily applicable to older kernels,
then cleanup / code shuffle patch series, instead, please?</pre>
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