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      <base href="https://bugs.freedesktop.org/" />
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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - Driver is not respecting vsync option with a Intel<<AMD prime setup"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=70055">70055</a>
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>chris@chris-wilson.co.uk
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>Driver is not respecting vsync option with a Intel<<AMD prime setup
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>intel-gfx-bugs@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Classification</th>
          <td>Unclassified
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Linux (All)
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>rune@megahurts.dk
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>x86-64 (AMD64)
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>unspecified
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Driver/intel
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>xorg
          </td>
        </tr></table>
      <p>
        <div>
        <pre>rendering using the Intel GPU the frame rate maxes out at 60, but rendering
using a AMD GPU does not appear to be bound by the display rate at all.

With simple games and game menus, the frame rate can easely exceed 100 fps on a
AMD 6630M, and not all apps/games has fps limiting functionality.

I took a quick look at the source, and it appears to me that there is no code
to synchronize to vsync when copying between prime buffers on different
devices.

Looking at the ati driver, it appears to force vsync synchronization when
copying prime buffers when the the application is running full screen.

Any chance we can get vsync synchronization for prime setups?


Driver version: 2.21.15
Xorg core version: 1.14.3


P.S:
Thank you to everyone who's hard work made this bug report possible =)</pre>
        </div>
      </p>
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