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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [snb 3.5] stale semaphore sync seqno (typically as seen on bcs->rcs)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=54226#c108">Comment # 108</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [snb 3.5] stale semaphore sync seqno (typically as seen on bcs->rcs)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=54226">bug 54226</a>
from <span class="vcard"><a class="email" href="mailto:chris@chris-wilson.co.uk" title="Chris Wilson <chris@chris-wilson.co.uk>"> <span class="fn">Chris Wilson</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=54226#c107">comment #107</a>)
<span class="quote">> (In reply to <a href="show_bug.cgi?id=54226#c106">comment #106</a>)
> > (In reply to <a href="show_bug.cgi?id=54226#c104">comment #104</a>)
> > > I'm not sure my problem is related to this bug.
> >
> > Most likely it isn't - gpu hang is similar to an application crashing.
> > Please file a new bug report and don't forget to attach the error state
> > file. That's the first thing we need to triage the bug.
> >
> > And of course list the versions of all the userspace driver parts (mesa,
> > ddx, ...) since like a normal application crash most often it's not a kernel
> > bug, but a bug in the render commands submitted by userspace to the gpu.
>
> Why userspace drivers can breaking render and calling error in kernel part
> of driver? May be can add "filter" sent commands and ignore (or other
> reaction, but not execute their) their?</span >
The GPU is a full Turing complete computational engine (in fact, lots of them
coupled in parallel and in series), see <a href="http://xkcd.com/1266/">http://xkcd.com/1266/</a></pre>
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