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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [snb 3.5] stale semaphore sync seqno (typically as seen on bcs->rcs)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=54226#c113">Comment # 113</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [snb 3.5] stale semaphore sync seqno (typically as seen on bcs->rcs)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=54226">bug 54226</a>
from <span class="vcard"><a class="email" href="mailto:daniel@ffwll.ch" title="Daniel Vetter <daniel@ffwll.ch>"> <span class="fn">Daniel Vetter</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=54226#c112">comment #112</a>)
<span class="quote">> Just a few remarks.
> I still see this bug with Kernel 3.8, Mesa 9.2.1 and DRI 2.99.904.
> Moreover, with switching from Mesa 9.1.x to Mesa 9.2.x the number of lockups
> highly increased (especially in games).</span >
On snb the blorp engine in mesa has become a bit more hang-happy, see <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [snb blorp] GPU hang"
href="show_bug.cgi?id=70151">bug
#70151</a>
Not all gpu hangs are created equal ;-)
<span class="quote">> Additionally with running the latest drivers complete system lockups are
> gone, but it's still a lockup for multiple seconds with following VT
> switching.</span >
You mean a gpu hang happens while when doing a vt switch?</pre>
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