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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - SNA in zaphod mode (multiple screens) has rendering issues with Xnest"
href="https://bugs.freedesktop.org/show_bug.cgi?id=71260#c14">Comment # 14</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - SNA in zaphod mode (multiple screens) has rendering issues with Xnest"
href="https://bugs.freedesktop.org/show_bug.cgi?id=71260">bug 71260</a>
from <span class="vcard"><a class="email" href="mailto:chris@chris-wilson.co.uk" title="Chris Wilson <chris@chris-wilson.co.uk>"> <span class="fn">Chris Wilson</span></a>
</span></b>
<pre>More likely a bug in the function.
The idea is that as the hardware can natively handle 8x8 patterns we creating
tessellate smaller patterns to match the hardware (i.e. repeat 2x2, 4x2, 4x4,
8x4 until they generate 8x8 blocks).
Do you mind wrapping the nxm_blt function with
#undef DBG
#define DBG(x) ErrorF x
...
#undef DBG
#define DBG(x)
and attaching the resulting debug log?</pre>
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