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<b><a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED --- - [snb blorp] GPU hang"
href="https://bugs.freedesktop.org/show_bug.cgi?id=70151#c35">Comment # 35</a>
on <a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED --- - [snb blorp] GPU hang"
href="https://bugs.freedesktop.org/show_bug.cgi?id=70151">bug 70151</a>
from <span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=70151#c33">comment #33</a>)
<span class="quote">> Created <span class=""><a href="attachment.cgi?id=88969" name="attach_88969" title="i915_error_state">attachment 88969</a> <a href="attachment.cgi?id=88969&action=edit" title="i915_error_state">[details]</a></span>
> i915_error_state
>
> Still hang after playing hedgewars for nearly an hour, but it doesn't hang
> continuously, just one time. Dmesg shows:
> [ 3929.521951] [drm:i915_hangcheck_elapsed] *ERROR* stuck on render ring
> [ 3929.521963] [drm:i915_hangcheck_elapsed] *ERROR* stuck on blitter ring
> [ 3929.521967] [drm] capturing error event; look for more information in
> /sys/kernel/debug/dri/0/i915_error_state
>
> I notice that my error message has "blitter ring". Is it a different bug?</span >
Yes, IPEHR of 0x0b160001 suggests that your bug is actually:
<a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [snb 3.5] stale semaphore sync seqno (typically as seen on bcs->rcs)"
href="show_bug.cgi?id=54226">https://bugs.freedesktop.org/show_bug.cgi?id=54226</a>
It is not this bug.</pre>
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