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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [snb 3.5] stale semaphore sync seqno (typically as seen on bcs->rcs)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=54226#c118">Comment # 118</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [snb 3.5] stale semaphore sync seqno (typically as seen on bcs->rcs)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=54226">bug 54226</a>
from <span class="vcard"><a class="email" href="mailto:yjcoshc@gmail.com" title="yjcoshc@gmail.com">yjcoshc@gmail.com</a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=89314" name="attach_89314" title="i915_error_state (kernel 3.11.6, mesa 9.2.2, xf86-video-intel 2.99.906)">attachment 89314</a> <a href="attachment.cgi?id=89314&action=edit" title="i915_error_state (kernel 3.11.6, mesa 9.2.2, xf86-video-intel 2.99.906)">[details]</a></span>
i915_error_state (kernel 3.11.6, mesa 9.2.2, xf86-video-intel 2.99.906)
GPU hangs after playing hedgewars for a few minutes. Thinkpad T420 laptop,
i5-2520M.
dmesg error message:
[16901.286432] [drm:i915_hangcheck_elapsed] *ERROR* stuck on render ring
[16901.286441] [drm:i915_hangcheck_elapsed] *ERROR* stuck on blitter ring
[16901.286444] [drm] capturing error event; look for more information in
/sys/kernel/debug/dri/0/i915_error_state
[16908.287504] [drm:i915_hangcheck_elapsed] *ERROR* stuck on render ring
[16908.287508] [drm:i915_hangcheck_elapsed] *ERROR* stuck on blitter ring</pre>
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