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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [uxa PNV] EDEADLCK: Characters and fonts overwriting and/or missing, bad rendering and frozen sections of windows on >2.20.18"
href="https://bugs.freedesktop.org/show_bug.cgi?id=59771#c26">Comment # 26</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [uxa PNV] EDEADLCK: Characters and fonts overwriting and/or missing, bad rendering and frozen sections of windows on >2.20.18"
href="https://bugs.freedesktop.org/show_bug.cgi?id=59771">bug 59771</a>
from <span class="vcard"><a class="email" href="mailto:Ingo.Saitz@stud.uni-hannover.de" title="Ingo.Saitz@stud.uni-hannover.de">Ingo.Saitz@stud.uni-hannover.de</a>
</span></b>
<pre>I can confirm that the first patch works for me, for details see
<a class="bz_bug_link
bz_status_NEW "
title="NEW --- - GPU crash dump"
href="show_bug.cgi?id=78000">https://bugs.freedesktop.org/show_bug.cgi?id=78000</a>
After applying the patch to libdrm 2.4.52-1 (current debian unstable package) I
immediately get after startup of the X server the expected error on stdout:
Fixing up fence counts; was -1, expected 0
I was however not experiencinf any glyph errors lately, but dri completely
stopped working. After this patch it continues to work.</pre>
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