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<b><a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO --- - Display corruption"
href="https://bugs.freedesktop.org/show_bug.cgi?id=78922#c10">Comment # 10</a>
on <a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO --- - Display corruption"
href="https://bugs.freedesktop.org/show_bug.cgi?id=78922">bug 78922</a>
from <span class="vcard"><a class="email" href="mailto:planetmarshalluk@gmail.com" title="Andrew Marshall <planetmarshalluk@gmail.com>"> <span class="fn">Andrew Marshall</span></a>
</span></b>
<pre>I've tried the latest Mesa Release Candidate (10.2 rc3) and 9.2.5 - no change.
As I said, changing the acceleration mode fixes the speckling artifacts but
OpenGL applications have severe vertical tearing artifacts when rendering in
hardware.
Unsure where to go from here - I haven't seen anyone else report the problem so
is this likely a hardware issue? Windows drivers exhibit no problems but I'm
not sure if that means anything.
Cheers,
Andrew.</pre>
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