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<b><a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO --- - regression: X segfaults with xf86-video-intel-2.99.912 and DRI_PRIME (with radeon)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=80001#c9">Comment # 9</a>
on <a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO --- - regression: X segfaults with xf86-video-intel-2.99.912 and DRI_PRIME (with radeon)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=80001">bug 80001</a>
from <span class="vcard"><a class="email" href="mailto:jb.faq@gmx.de" title="Jan Buecken <jb.faq@gmx.de>"> <span class="fn">Jan Buecken</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=101051" name="attach_101051" title="git biesect log">attachment 101051</a> <a href="attachment.cgi?id=101051&action=edit" title="git biesect log">[details]</a></span>
git biesect log
8369166349c92a20d9a2e7d0256e63f66fe2682b is the first bad commit
commit 8369166349c92a20d9a2e7d0256e63f66fe2682b
Author: Chris Wilson <<a href="mailto:chris@chris-wilson.co.uk">chris@chris-wilson.co.uk</a>>
Date: Wed Jun 4 08:29:51 2014 +0100
sna/dri2: Enable immediate buffer exchanges
The primary benefit of this is avoid the extra blit when using a
compositor and instead propagate the compositor flip on the frontbuffer
to the scanout, or equivalently allows a fullscreen game to flip onto
the scanout without intervention by TearFree.
Signed-off-by: Chris Wilson <<a href="mailto:chris@chris-wilson.co.uk">chris@chris-wilson.co.uk</a>>
:040000 040000 dfbc6f4995687fd29ebe5072c432fc951449c977
22f8ea8ed349d4ce0e37115a5aa24856321857e0 M src</pre>
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