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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - Missing screen updates when using DRI3"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=81551#c3">Comment # 3</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - Missing screen updates when using DRI3"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=81551">bug 81551</a>
              from <span class="vcard"><a class="email" href="mailto:chris@chris-wilson.co.uk" title="Chris Wilson <chris@chris-wilson.co.uk>"> <span class="fn">Chris Wilson</span></a>
</span></b>
        <pre>DRI3 relies on explicit fencing.

'<keithp> oh, we "shouldn't" need those for intel as the 2D driver should be
flushing stuff out before delivering damage events'

is wrong, per usual.</pre>
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