<html>
<head>
<base href="https://bugs.freedesktop.org/" />
</head>
<body><table border="1" cellspacing="0" cellpadding="8">
<tr>
<th>Priority</th>
<td>medium
</td>
</tr>
<tr>
<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - i915, ring hung"
href="https://bugs.freedesktop.org/show_bug.cgi?id=82626">82626</a>
</td>
</tr>
<tr>
<th>CC</th>
<td>intel-gfx-bugs@lists.freedesktop.org
</td>
</tr>
<tr>
<th>Assignee</th>
<td>intel-gfx-bugs@lists.freedesktop.org
</td>
</tr>
<tr>
<th>Summary</th>
<td>i915, ring hung
</td>
</tr>
<tr>
<th>QA Contact</th>
<td>intel-gfx-bugs@lists.freedesktop.org
</td>
</tr>
<tr>
<th>Severity</th>
<td>normal
</td>
</tr>
<tr>
<th>Classification</th>
<td>Unclassified
</td>
</tr>
<tr>
<th>OS</th>
<td>Linux (All)
</td>
</tr>
<tr>
<th>Reporter</th>
<td>tpeland@tuug.fi
</td>
</tr>
<tr>
<th>Hardware</th>
<td>x86-64 (AMD64)
</td>
</tr>
<tr>
<th>Status</th>
<td>NEW
</td>
</tr>
<tr>
<th>Version</th>
<td>XOrg CVS
</td>
</tr>
<tr>
<th>Component</th>
<td>DRM/Intel
</td>
</tr>
<tr>
<th>Product</th>
<td>DRI
</td>
</tr></table>
<p>
<div>
<pre>Created <span class=""><a href="attachment.cgi?id=104627" name="attach_104627" title="contents of /sys/class/drm/card0/error">attachment 104627</a> <a href="attachment.cgi?id=104627&action=edit" title="contents of /sys/class/drm/card0/error">[details]</a></span>
contents of /sys/class/drm/card0/error
Bug description:
Playing "Guild Wars 2" under Wine v1.6.2 causes program to crash and
dmesg message "stuck on render ring". Occurs on average once every 7
hours.
System environment:
-- chipset: Intel Corporation 7 Series/C210 Series Chipset ; Intel(R) Core(TM)
i5-3570K CPU @ 3.40GHz
-- system architecture: 64-bit (but Gw2.exe is 32 bit!)
-- xf86-video-intel: 2.99.911
-- xserver: 1.15.1
-- mesa: 10.1.1 [32 & 64 bit]
-- libdrm: 2.4.52 [32 & 64 bit]
-- kernel: 3.16.0
-- Linux distribution: Gentoo
-- Display connector: displayport
Reproducing steps:
Occurs randomly while playing but mostly when there is a lot effects to
display.
Additional info:
Attachment _sys_class_drm_card0_error.txt contains the contents of
/sys/class/drm/card0/error.
dmesg text:
11536.104980] [drm] stuck on render ring
[11536.105595] [drm] GPU HANG: ecode 0:0x85ff1c1a, in Gw2.exe [1912], reason:
Ring hung, action: reset
[11536.105596] [drm] GPU hangs can indicate a bug anywhere in the entire gfx
stack, including userspace.
[11536.105597] [drm] Please file a _new_ bug report on bugs.freedesktop.org
against DRI -> DRM/Intel
[11536.105597] [drm] drm/i915 developers can then reassign to the right
component if it's not a kernel issue.
[11536.105598] [drm] The gpu crash dump is required to analyze gpu hangs, so
please always attach it.
[11536.105598] [drm] GPU crash dump saved to /sys/class/drm/card0/error
[11538.105899] [drm] Enabling RC6 states: RC6 on, RC6p on, RC6pp off
[11542.111752] [drm] stuck on render ring
[11542.112397] [drm] GPU HANG: ecode 0:0x85ff1c1a, in Gw2.exe [1912], reason:
Ring hung, action: reset
[11544.113061] [drm] Enabling RC6 states: RC6 on, RC6p on, RC6pp off</pre>
</div>
</p>
<hr>
<span>You are receiving this mail because:</span>
<ul>
<li>You are the QA Contact for the bug.</li>
<li>You are on the CC list for the bug.</li>
<li>You are the assignee for the bug.</li>
</ul>
</body>
</html>