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<b><a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO --- - [BDW GT3] rendercheck fails"
href="https://bugs.freedesktop.org/show_bug.cgi?id=81583#c30">Comment # 30</a>
on <a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO --- - [BDW GT3] rendercheck fails"
href="https://bugs.freedesktop.org/show_bug.cgi?id=81583">bug 81583</a>
from <span class="vcard"><a class="email" href="mailto:ming.yao@intel.com" title="yaoming <ming.yao@intel.com>"> <span class="fn">yaoming</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=81583#c28">comment #28</a>)
<span class="quote">> Hi Yaoming,
>
> What Chris meant is to bisect the kernel and stay with the xf86-video-intel
> fixed on the master HEAD. This bisect result is invalid becuase it ended up
> on the patch that enables xf86-video-intel to work on BDW. Without this
> patch you aren't using Intel's 2D driver.
>
> Please bisect kernel.</span >
I tried to bisect kernel even from the latest drm-intel-nightly(2014_09_28) to
2013_11_01 with the latest
xf86-video-intel(f785035d5bd42a778d4be0bf3ff8678bd7a7e503). I didn't find any
good commit.</pre>
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