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<body><span class="vcard"><a class="email" href="mailto:huax.lu@intel.com" title="lu hua <huax.lu@intel.com>"> <span class="fn">lu hua</span></a>
</span> changed
<a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [BDW]Piglit spec_glsl-1.50_execution_geometry_max-input-components sporadically fail and causes WARNING drivers/gpu/drm/i915/intel_uncore.c:528 hsw_unclaimed_reg_debug.isra.11+0x6c/0x7e"
href="https://bugs.freedesktop.org/show_bug.cgi?id=81656">bug 81656</a>
<br>
<table border="1" cellspacing="0" cellpadding="8">
<tr>
<th>What</th>
<th>Removed</th>
<th>Added</th>
</tr>
<tr>
<td style="text-align:right;">Status</td>
<td>NEEDINFO
</td>
<td>RESOLVED
</td>
</tr>
<tr>
<td style="text-align:right;">Resolution</td>
<td>---
</td>
<td>FIXED
</td>
</tr></table>
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<div>
<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [BDW]Piglit spec_glsl-1.50_execution_geometry_max-input-components sporadically fail and causes WARNING drivers/gpu/drm/i915/intel_uncore.c:528 hsw_unclaimed_reg_debug.isra.11+0x6c/0x7e"
href="https://bugs.freedesktop.org/show_bug.cgi?id=81656#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [BDW]Piglit spec_glsl-1.50_execution_geometry_max-input-components sporadically fail and causes WARNING drivers/gpu/drm/i915/intel_uncore.c:528 hsw_unclaimed_reg_debug.isra.11+0x6c/0x7e"
href="https://bugs.freedesktop.org/show_bug.cgi?id=81656">bug 81656</a>
from <span class="vcard"><a class="email" href="mailto:huax.lu@intel.com" title="lu hua <huax.lu@intel.com>"> <span class="fn">lu hua</span></a>
</span></b>
<pre>Test on latest -nightly kernel and latest mesa, this issue goes away.
Run bin/shader_runner
tests/spec/glsl-1.50/execution/geometry/max-input-components.shader_test -auto
10+ cycles, I don't meet this issue.
output:
WARNING: May need to implement a temporary workaround: GS Number of URB Entries
must be less than or equal to the GS Maximum Number of Threads.
PIGLIT: {"result": "pass" }</pre>
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