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    <body><span class="vcard"><a class="email" href="mailto:huax.lu@intel.com" title="lu hua <huax.lu@intel.com>"> <span class="fn">lu hua</span></a>
</span> changed
              <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [BDW]Piglit spec_glsl-1.50_execution_geometry_max-input-components sporadically fail and causes WARNING drivers/gpu/drm/i915/intel_uncore.c:528 hsw_unclaimed_reg_debug.isra.11+0x6c/0x7e"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=81656">bug 81656</a>
          <br>
             <table border="1" cellspacing="0" cellpadding="8">
          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
          </tr>

         <tr>
           <td style="text-align:right;">Status</td>
           <td>NEEDINFO
           </td>
           <td>RESOLVED
           </td>
         </tr>

         <tr>
           <td style="text-align:right;">Resolution</td>
           <td>---
           </td>
           <td>FIXED
           </td>
         </tr></table>
      <p>
        <div>
            <b><a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [BDW]Piglit spec_glsl-1.50_execution_geometry_max-input-components sporadically fail and causes WARNING drivers/gpu/drm/i915/intel_uncore.c:528 hsw_unclaimed_reg_debug.isra.11+0x6c/0x7e"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=81656#c3">Comment # 3</a>
              on <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [BDW]Piglit spec_glsl-1.50_execution_geometry_max-input-components sporadically fail and causes WARNING drivers/gpu/drm/i915/intel_uncore.c:528 hsw_unclaimed_reg_debug.isra.11+0x6c/0x7e"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=81656">bug 81656</a>
              from <span class="vcard"><a class="email" href="mailto:huax.lu@intel.com" title="lu hua <huax.lu@intel.com>"> <span class="fn">lu hua</span></a>
</span></b>
        <pre>Test on latest -nightly kernel and latest mesa, this issue goes away.
Run bin/shader_runner
tests/spec/glsl-1.50/execution/geometry/max-input-components.shader_test -auto
10+ cycles, I don't meet this issue.
output:
WARNING: May need to implement a temporary workaround: GS Number of URB Entries
must be less than or equal to the GS Maximum Number of Threads.
PIGLIT: {"result": "pass" }</pre>
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