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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - i965 vaapi / opengl stops working or hangs gpu at least since git commit after git1406031225.081488"
href="https://bugs.freedesktop.org/show_bug.cgi?id=85144#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - i965 vaapi / opengl stops working or hangs gpu at least since git commit after git1406031225.081488"
href="https://bugs.freedesktop.org/show_bug.cgi?id=85144">bug 85144</a>
from <span class="vcard"><a class="email" href="mailto:paulo.miguel.dias@gmail.com" title="Paulo Dias <paulo.miguel.dias@gmail.com>"> <span class="fn">Paulo Dias</span></a>
</span></b>
<pre>found the offending commit:
129656e4a82d4bf799e5c1d75d0dcb4480f6eb09 is the first bad commit
commit 129656e4a82d4bf799e5c1d75d0dcb4480f6eb09
Author: Chris Wilson <<a href="mailto:chris@chris-wilson.co.uk">chris@chris-wilson.co.uk</a>>
Date: Thu Jul 17 15:01:06 2014 +0100
sna/dri2: Disable SwapLimit buffers with buggy prime implementations
If there is a GPU screen, we have to assume that the DRI2 code may pass
around the wrong pointers to ReuseBufferNotify until the fix is
released:
commit 4d92fab39c4225e89f2d157a1f559cb0618a6eaa
Author: Chris Wilson <<a href="mailto:chris@chris-wilson.co.uk">chris@chris-wilson.co.uk</a>>
Date: Wed Jun 18 11:14:43 2014 +0100
dri2: Use the PrimeScreen when creating/reusing buffers
Signed-off-by: Chris Wilson <<a href="mailto:chris@chris-wilson.co.uk">chris@chris-wilson.co.uk</a>>
:040000 040000 02a8a213e19dcd5d8a7a59ec9ef07bbccbe594e5
e3c3e278e5479e30ea417186f1a65d4775aa5701 M src</pre>
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