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<body><span class="vcard"><a class="email" href="mailto:chris@chris-wilson.co.uk" title="Chris Wilson <chris@chris-wilson.co.uk>"> <span class="fn">Chris Wilson</span></a>
</span> changed
<a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [BDW] Screen stop at certain frame when running Synmark2 cases while FPS is updating"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84958">bug 84958</a>
<br>
<table border="1" cellspacing="0" cellpadding="8">
<tr>
<th>What</th>
<th>Removed</th>
<th>Added</th>
</tr>
<tr>
<td style="text-align:right;">Status</td>
<td>NEW
</td>
<td>RESOLVED
</td>
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<td style="text-align:right;">Resolution</td>
<td>---
</td>
<td>FIXED
</td>
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<div>
<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [BDW] Screen stop at certain frame when running Synmark2 cases while FPS is updating"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84958#c12">Comment # 12</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [BDW] Screen stop at certain frame when running Synmark2 cases while FPS is updating"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84958">bug 84958</a>
from <span class="vcard"><a class="email" href="mailto:chris@chris-wilson.co.uk" title="Chris Wilson <chris@chris-wilson.co.uk>"> <span class="fn">Chris Wilson</span></a>
</span></b>
<pre>commit 0532a3313ad9c76a6e1d28e8a1c2ea495583fead
Author: Chris Wilson <<a href="mailto:chris@chris-wilson.co.uk">chris@chris-wilson.co.uk</a>>
Date: Wed Nov 5 20:11:54 2014 +0000
sna/gen8: Clear instancing enabled bit between batches
gen8 sets the instancing bit relative to the vertex element, but we were
clearing it for the vertex buffer. As the maximum number of vertex
elements is fixed, just clear them all when emitting our header. Note
that VF_SGVS is not sufficient by itself to disable all side-effects of
instancing.
Thanks to Kenneth Graunke for pointing out the change from vertex buffer
to vertex element of the instancing enable bit.
Bugzilla: <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [BDW] Screen stop at certain frame when running Synmark2 cases while FPS is updating"
href="show_bug.cgi?id=84958">https://bugs.freedesktop.org/show_bug.cgi?id=84958</a>
Signed-off-by: Chris Wilson <<a href="mailto:chris@chris-wilson.co.uk">chris@chris-wilson.co.uk</a></pre>
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