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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - 4.0-rc1 kernel GPU hang: ecode 3:0:0x02faffcf (i915) stuck on render ring ecode 3:0:0x02faffcf"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89334#c11">Comment # 11</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - 4.0-rc1 kernel GPU hang: ecode 3:0:0x02faffcf (i915) stuck on render ring ecode 3:0:0x02faffcf"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89334">bug 89334</a>
from <span class="vcard"><a class="email" href="mailto:chris@chris-wilson.co.uk" title="Chris Wilson <chris@chris-wilson.co.uk>"> <span class="fn">Chris Wilson</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=113914" name="attach_113914" title="Ensure that no fences are active for the vertex buffer">attachment 113914</a> <a href="attachment.cgi?id=113914&action=edit" title="Ensure that no fences are active for the vertex buffer">[details]</a></span> <a href='page.cgi?id=splinter.html&bug=89334&attachment=113914'>[review]</a>
Ensure that no fences are active for the vertex buffer
This tests the same idea from xf86-video-intel by flagging that the kernel
needs to revoke any fences on the vertex buffers.</pre>
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