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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [HSW Bisected]WebGL Google Auqarium/Google Dynamic Cubemap/Earthscreen/Google Toon-Shading cases performance value dropped by 20%"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89760#c7">Comment # 7</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [HSW Bisected]WebGL Google Auqarium/Google Dynamic Cubemap/Earthscreen/Google Toon-Shading cases performance value dropped by 20%"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89760">bug 89760</a>
from <span class="vcard"><a class="email" href="mailto:wendy.wang@intel.com" title="wendy.wang@intel.com">wendy.wang@intel.com</a>
</span></b>
<pre>(In reply to Chris Wilson from <a href="show_bug.cgi?id=89760#c6">comment #6</a>)
<span class="quote">> Under GL, the swap-interval is exposed b glXGetSwapIntervalMesa (and
> glXSetSwapIntervalMesa) that corresponds to the vblank_mode. The vrefresh
> rate is glXGetMscRateOML (though at the moment that is bugged and doesn't
> track mode changes).
>
> I've also updated xf86-video-intel/tools/dri3info to print the refresh rate:
> commit 2f047c62783a187067921e1aaf5572fb8647bd84
> Author: Chris Wilson <<a href="mailto:chris@chris-wilson.co.uk">chris@chris-wilson.co.uk</a>>
> Date: Wed Apr 1 12:39:48 2015 +0100
>
> tools/dri3info: Query refresh rate on Primary monitor</span >
Tested this xf86-video-intel commit based on 2015-04-06 GFX SW stack with HSW
HW:
commit 2f047c62783a187067921e1aaf5572fb8647bd84
Author: Chris Wilson <<a href="mailto:chris@chris-wilson.co.uk">chris@chris-wilson.co.uk</a>>
Date: Wed Apr 1 12:39:48 2015 +0100
tools/dri3info: Query refresh rate on Primary monitor
Four WebGL cases:
Google Auqarium/Google Dynamic Cubemap/Earthscreen/Google Toon-Shading cases
performance value all recovered to good values: 75 FPS around.</pre>
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