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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [BSW bisected] OglGSCloth/Lightsmark/CS/ Portal/ Half Life 2 games performance decreased by 15%-45%"
href="https://bugs.freedesktop.org/show_bug.cgi?id=90112#c31">Comment # 31</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [BSW bisected] OglGSCloth/Lightsmark/CS/ Portal/ Half Life 2 games performance decreased by 15%-45%"
href="https://bugs.freedesktop.org/show_bug.cgi?id=90112">bug 90112</a>
from <span class="vcard"><a class="email" href="mailto:chris@chris-wilson.co.uk" title="Chris Wilson <chris@chris-wilson.co.uk>"> <span class="fn">Chris Wilson</span></a>
</span></b>
<pre>Ok, I have seen an interesting drop on byt with OglGSCloth. First look says it
is not a GPU frequency issue - coarse sampling of the frequency implies that it
remains throughout the test. But the render %busy along with completion
interrupts are both higher for the preceding commit, confirming the higher
throughput measured by the test.
Have test system, I can dig.</pre>
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