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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [SKL-Y] GPU hangs ecode 9:0:0x87cafff2 while running benchmark"
href="https://bugs.freedesktop.org/show_bug.cgi?id=90561#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [SKL-Y] GPU hangs ecode 9:0:0x87cafff2 while running benchmark"
href="https://bugs.freedesktop.org/show_bug.cgi?id=90561">bug 90561</a>
from <span class="vcard"><a class="email" href="mailto:mika.kuoppala@intel.com" title="Mika Kuoppala <mika.kuoppala@intel.com>"> <span class="fn">Mika Kuoppala</span></a>
</span></b>
<pre>It looks like 3DSTATE_CONSTANT_VS needs some special handling for skl.
(or that we need chicken bits set for legacy behaviour)</pre>
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