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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - GPU HANG: ecode 9:0:0x85dffffb while playing XCOM: enemy unknown on Skylake-S/HD Graphics 530"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92697">92697</a>
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<th>Summary</th>
<td>GPU HANG: ecode 9:0:0x85dffffb while playing XCOM: enemy unknown on Skylake-S/HD Graphics 530
</td>
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<th>Product</th>
<td>DRI
</td>
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<th>Version</th>
<td>unspecified
</td>
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<th>Hardware</th>
<td>x86-64 (AMD64)
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<th>OS</th>
<td>Linux (All)
</td>
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
</td>
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<th>Component</th>
<td>DRM/Intel
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<th>Assignee</th>
<td>intel-gfx-bugs@lists.freedesktop.org
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<th>Reporter</th>
<td>dvlohp@gmail.com
</td>
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<th>QA Contact</th>
<td>intel-gfx-bugs@lists.freedesktop.org
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<th>CC</th>
<td>intel-gfx-bugs@lists.freedesktop.org
</td>
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<p>
<div>
<pre>Created <span class=""><a href="attachment.cgi?id=119227" name="attach_119227" title="dmesg output">attachment 119227</a> <a href="attachment.cgi?id=119227&action=edit" title="dmesg output">[details]</a></span>
dmesg output
When playing "XCOM: enemy unknown, the game sometime freezes for some seconds
or even crashes.
dmesg shows [drm] GPU HANG: ecode 9:0:0x85dffffb, in RenderingThread [1709],
reason: Ring hung, action: reset.
I tried with latest drm-intel-nightly from 27.10.2015 (commit
34d1da7d864295c6411788d84b44567f029defd6)
Hardware is an i5-6500 and an Asus H170 Pro Gaming board.
Resolution 1920x1080, the screen is connected via HDMI.
I run debian/unstable with mesa 11.0.4 (released this weekend).
I'll attach a complete dmesg output and GPU crash dump.</pre>
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