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<base href="https://bugs.freedesktop.org/" />
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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - Playing a HTML5 game exported from "RPG Maker MV" which uses a screen tint effect results in GPU hang"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93057">93057</a>
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<th>Summary</th>
<td>Playing a HTML5 game exported from "RPG Maker MV" which uses a screen tint effect results in GPU hang
</td>
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<th>Product</th>
<td>DRI
</td>
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<th>Version</th>
<td>unspecified
</td>
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<th>Hardware</th>
<td>x86-64 (AMD64)
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<th>OS</th>
<td>Linux (All)
</td>
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
</td>
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<th>Component</th>
<td>DRM/Intel
</td>
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<th>Assignee</th>
<td>intel-gfx-bugs@lists.freedesktop.org
</td>
</tr>
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<th>Reporter</th>
<td>jonasthiem@googlemail.com
</td>
</tr>
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<th>QA Contact</th>
<td>intel-gfx-bugs@lists.freedesktop.org
</td>
</tr>
<tr>
<th>CC</th>
<td>intel-gfx-bugs@lists.freedesktop.org
</td>
</tr></table>
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<pre>Created <span class=""><a href="attachment.cgi?id=120006" name="attach_120006" title="output from /sys/class/drm/card0/error">attachment 120006</a> <a href="attachment.cgi?id=120006&action=edit" title="output from /sys/class/drm/card0/error">[details]</a></span>
output from /sys/class/drm/card0/error
Playing a HTML5 game exported from "RPG Maker MV" which uses a screen tint
effect results in frequent GPU hangs. I don't know how they do this effect in
detail, but I believe it's a WebGL application.
This is the dmesg output:
[94925.958354] [drm] GPU HANG: ecode 6:-1:0x00000000, reason: Kicking stuck
semaphore on render ring, action: continue
[94925.958357] [drm] GPU hangs can indicate a bug anywhere in the entire gfx
stack, including userspace.
[94925.958358] [drm] Please file a _new_ bug report on bugs.freedesktop.org
against DRI -> DRM/Intel
[94925.958358] [drm] drm/i915 developers can then reassign to the right
component if it's not a kernel issue.
[94925.958359] [drm] The gpu crash dump is required to analyze gpu hangs, so
please always attach it.
[94925.958360] [drm] GPU crash dump saved to /sys/class/drm/card0/error
[94931.953319] [drm] GPU HANG: ecode 6:-1:0x00000000, reason: Kicking stuck
semaphore on render ring, action: continue
[94949.962176] [drm] GPU HANG: ecode 6:-1:0x00000000, reason: Kicking stuck
semaphore on render ring, action: continue
[94963.955288] [drm] GPU HANG: ecode 6:-1:0x00000000, reason: Kicking stuck
semaphore on render ring, action: continue
[94979.966880] [drm] GPU HANG: ecode 6:-1:0x00000000, reason: Kicking stuck
semaphore on render ring, action: continue
[94991.959683] [drm] GPU HANG: ecode 6:-1:0x00000000, reason: Kicking stuck
semaphore on render ring, action: continue
[95075.981926] [drm] GPU HANG: ecode 6:-1:0x00000000, reason: Kicking stuck
semaphore on render ring, action: continue
The entire desktop hangs when this happens for 1-3 seconds, and it happens
quite frequently around every 10-20 seconds while the app is running and the
effect is active. The HTML5 app otherwise displays and functions correctly.
I attached the output from /sys/class/drm/card0/error as the error told me to.</pre>
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