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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [drm] GPU HANG: ecode 8:2:0x94027ff6, in gnome-shell [2406], reason: Ring hung, action: reset"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93434#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [drm] GPU HANG: ecode 8:2:0x94027ff6, in gnome-shell [2406], reason: Ring hung, action: reset"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93434">bug 93434</a>
from <span class="vcard"><a class="email" href="mailto:chris@chris-wilson.co.uk" title="Chris Wilson <chris@chris-wilson.co.uk>"> <span class="fn">Chris Wilson</span></a>
</span></b>
<pre>The register state is very inconsistent. What it looks like is the blitter
ringbuffer became corrupt causing that engine to implode. There is a hope that
since this a bug after resume, this is fixed by
commit 0c82312f3f15538f4e6ceda2a82caee8fbac4501
Author: Chris Wilson <<a href="mailto:chris@chris-wilson.co.uk">chris@chris-wilson.co.uk</a>>
Date: Fri Dec 4 16:05:26 2015 +0000
drm/i915: Pin the ifbdev for the info->system_base GGTT mmapping</pre>
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