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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Intel driver crashes after switching between fullscreen and windowed mode on RetroArch"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93844#c23">Comment # 23</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Intel driver crashes after switching between fullscreen and windowed mode on RetroArch"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93844">bug 93844</a>
from <span class="vcard"><a class="email" href="mailto:chris@chris-wilson.co.uk" title="Chris Wilson <chris@chris-wilson.co.uk>"> <span class="fn">Chris Wilson</span></a>
</span></b>
<pre>commit 7817949314a21293c8bc34dec214b42932b19aaf
Author: Chris Wilson <<a href="mailto:chris@chris-wilson.co.uk">chris@chris-wilson.co.uk</a>>
Date: Wed Jan 27 10:54:46 2016 +0000
sna/dri2: Avoiding marking a pending-signal on a dead Drawable
If the Drawable is gone, we cannot send it a frame-complete signal, and
in particular we cannot continue the pending flip-chain.
References: <a class="bz_bug_link
bz_status_NEW "
title="NEW - Intel driver crashes after switching between fullscreen and windowed mode on RetroArch"
href="show_bug.cgi?id=93844">https://bugs.freedesktop.org/show_bug.cgi?id=93844</a>
Signed-off-by: Chris Wilson <<a href="mailto:chris@chris-wilson.co.uk">chris@chris-wilson.co.uk</a>>
Hopefully that's the last of this bug.</pre>
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