[Intel-gfx] Piss poor performance in games running on Wine caused by Intel, Mesa, DRI, or something else?
erappleman at gmail.com
Thu Jul 2 16:45:20 PDT 2009
On 07/02/2009 06:35 PM, Clemens Eisserer wrote:
> Intel's OpenGL implementation on Linux is currently not really useful
> for games, experience shows that a bug report won't change this.
> There's a long list of opengl games that run really well with Intel's
> windows drivers, but completly fail on Linux or are way too slow to
> I usually get 1/3 to 1/2 of the framerate I get on Windows-XP.
> Glad that I don't play anymore ;)
> - Clemens
> Intel-gfx mailing list
> Intel-gfx at lists.freedesktop.org
That doesn't make sense though, especially for my case.
Touhou 10, 11, and 12 use the same libraries and d3d functions, yet 10
can run full speed and the others can't.
Is there a diagnostic or log output I could give you to better explain?
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