[Intel-gfx] Incorrect limitation?
idr at freedesktop.org
Wed Feb 10 01:05:09 CET 2010
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Olivier Galibert wrote:
> I'm interested by accelerating accumulation buffers because I think
> it's a good way to familiarize myself with the code. Low, localized
> impact. What I'm really interested with (OpenGL 3.2) is not something
> you _start_ with :-)
There is a list of missing 3.x features on the DRI wiki. There are a
number of things there that someone new to the code base could tackle.
GL_NV_primitive_restart and GL_ARB_instanced_arrays come to mind.
Gallium has support for GL_ARB_instanced_arrays, but core Mesa does not,
as far as I'm aware. Finishing out the missing bits of
GL_EXT_texture_snorm shouldn't be too rough either.
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