[Intel-gfx] intel_prepare_render(intel); unhelpful?
pcjc2 at cam.ac.uk
Mon Nov 1 12:52:58 PDT 2010
On Sun, 2010-10-31 at 20:54 -0700, Eric Anholt wrote:
> Now, this version of the code has bothered me, since apps that execute
> in one batchbuffer should end up getting overly penalized. See
> intel-throttle-hack of my mesa tree for a possible fix.
I like it! I still can't quite figure out what synchronisation issue I
was running into with my app though. With a single wait_for_rendering /
synchronisation per frame, I can't quite contrive how the GPU would get
stalled at all during a sequence of consecutive frames.
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