[Intel-gfx] Operation ordering?
pcjc2 at cam.ac.uk
Tue Nov 2 18:36:59 PDT 2010
On Tue, 2010-11-02 at 21:31 +0000, Peter Clifton wrote:
> Running with debug options set to always flush after each primitive
> fixes the issue, as does a judicial insertion of glFlush into my
> rendering code after changing the stencil test state, but before drawing
> more geometry.
Please ignore this.. turns out it was a crazy state problem in my code.
DrawArrays with the wrong VBO still bound, and it walked off the end
upsetting something in the driver / kernel / GPU and curtailing /
corrupting further rendering.
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