[Intel-gfx] [PATCH v3] drm/i915: Fix recursive calls to unmap

Ben Widawsky ben at bwidawsk.net
Thu Nov 3 23:23:39 CET 2011


On Thu, 3 Nov 2011 20:19:23 +0000
Dave Airlie <airlied at gmail.com> wrote:

> >> >
> >> > The solution here is to add a new flag to the call chain which gives the
> >> > routines the information they need to possibly defer actions which may
> >> > cause us to recurse. A macro has been defined to replace i915_gpu_idle
> >> > which defaults to the old behavior.
> >> >
> >> > Kudos to Chris for tracking this one down.
> >>
> >> So this fixes the non-VTd case, the VT-d case still hits a recursion
> >> here, for posterity its below.
> 
> Okay I take that back, I got my EL6 kernel rock stable with the
> correct blend of backported bits.
> 
> So ignore that backtrace, however I did get another IOMMU hang on my
> upstream kernel with gem_linear_blits,
> 
> so this should be fine to merge but I'm guessing we have more
> debugging to do on the VT-d cases.
> 
> Dave.

Does it pass your original failing case?



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