[Intel-gfx] [PATCH] Add a flag to signal possible origin of the gpu hang.

Ben Widawsky ben at bwidawsk.net
Mon Oct 17 19:10:25 CEST 2011


On Mon, Oct 17, 2011 at 02:25:01PM -0200, Eugeni Dodonov wrote:
> This adds a hint on where the call trace originated from. This is more of
> a guess, but still, it seems to be quite accurate on the traces I tested.
> 
> So it appears in the output like:
> 
> ...
> 0x06c470c8:      0x780e0002: 3DSTATE_CC_STATE_POINTERS
> 0x06c470cc:      0x00007f81:    blend change 1
> 0x06c470d0:      0x00007f01:    depth stencil change 1
> 0x06c470d4:      0x00007f41:    cc change 1
> 0x06c470d8:      0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS
> mod 1, PS mod 1
> 0x06c470dc:      0x00000000:    VS sampler state
> 0x06c470e0:      0x00000000:    GS sampler state
> 0x06c470e4:      0x00007e00:    WM sampler state
> 0x06c470e8:      0x78150003: Possible origin: mesa
> 0x06c470e8:      0x78150003: 3DSTATE_CONSTANT_VS_STATE
> 0x06c470ec:      0x00000000:    dword 1
> 0x06c470f0:      0x00000000:    dword 2
> 0x06c470f4:      0x00000000:    dword 3
> 0x06c470f8:      0x00000000:    dword 4
> ...
> 
> Signed-off-by: Eugeni Dodonov <eugeni.dodonov at intel.com>
> ---

I have patches which I never posted which do something similar, but
perhaps more useful. It gets a PID and a timestamp for each batch.
Unfortunately those require kernel changes. If that sounds useful to
you, I will clean them up and put them on the list.




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