[Intel-gfx] [PATCH 20/90] assembler: Import brw_defines.h from Mesa

Damien Lespiau damien.lespiau at intel.com
Mon Feb 4 16:27:15 CET 2013


Almost identical files now, the diff is:

-#include "intel_chipset.h"
+#define EX_DESC_SFID_MASK 0xF
+#define EX_DESC_EOT_MASK  0x20

Signed-off-by: Damien Lespiau <damien.lespiau at intel.com>
---
 assembler/brw_defines.h | 1223 +++++++++++++++++++++++++++++++++++++---------
 1 files changed, 983 insertions(+), 240 deletions(-)

diff --git a/assembler/brw_defines.h b/assembler/brw_defines.h
index c4ffe9b..f0b358e 100644
--- a/assembler/brw_defines.h
+++ b/assembler/brw_defines.h
@@ -1,121 +1,43 @@
- /**************************************************************************
- * 
- * Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- * 
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- * 
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- * 
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- * 
- **************************************************************************/
+/*
+ Copyright (C) Intel Corp.  2006.  All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+ 
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+ 
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+ 
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ 
+ **********************************************************************/
+ /*
+  * Authors:
+  *   Keith Whitwell <keith at tungstengraphics.com>
+  */
+
+#define INTEL_MASK(high, low) (((1<<((high)-(low)+1))-1)<<(low))
+#define SET_FIELD(value, field) (((value) << field ## _SHIFT) & field ## _MASK)
+#define GET_FIELD(word, field) (((word)  & field ## _MASK) >> field ## _SHIFT)
 
 #ifndef BRW_DEFINES_H
 #define BRW_DEFINES_H
 
-/*
- */
-#define MI_NOOP                              0x00
-#define MI_USER_INTERRUPT                    0x02
-#define MI_WAIT_FOR_EVENT                    0x03
-#define MI_FLUSH                             0x04
-#define MI_REPORT_HEAD                       0x07
-#define MI_ARB_ON_OFF                        0x08
-#define MI_BATCH_BUFFER_END                  0x0A
-#define MI_OVERLAY_FLIP                      0x11
-#define MI_LOAD_SCAN_LINES_INCL              0x12
-#define MI_LOAD_SCAN_LINES_EXCL              0x13
-#define MI_DISPLAY_BUFFER_INFO               0x14
-#define MI_SET_CONTEXT                       0x18
-#define MI_STORE_DATA_IMM                    0x20
-#define MI_STORE_DATA_INDEX                  0x21
-#define MI_LOAD_REGISTER_IMM                 0x22
-#define MI_STORE_REGISTER_MEM                0x24
-#define MI_BATCH_BUFFER_START                0x31
-
-#define MI_SYNCHRONOUS_FLIP                  0x0 
-#define MI_ASYNCHRONOUS_FLIP                 0x1
-
-#define MI_BUFFER_SECURE                     0x0 
-#define MI_BUFFER_NONSECURE                  0x1
-
-#define MI_ARBITRATE_AT_CHAIN_POINTS         0x0 
-#define MI_ARBITRATE_BETWEEN_INSTS           0x1
-#define MI_NO_ARBITRATION                    0x3 
-
-#define MI_CONDITION_CODE_WAIT_DISABLED      0x0
-#define MI_CONDITION_CODE_WAIT_0             0x1
-#define MI_CONDITION_CODE_WAIT_1             0x2
-#define MI_CONDITION_CODE_WAIT_2             0x3
-#define MI_CONDITION_CODE_WAIT_3             0x4
-#define MI_CONDITION_CODE_WAIT_4             0x5
-
-#define MI_DISPLAY_PIPE_A                    0x0
-#define MI_DISPLAY_PIPE_B                    0x1
-
-#define MI_DISPLAY_PLANE_A                   0x0 
-#define MI_DISPLAY_PLANE_B                   0x1
-#define MI_DISPLAY_PLANE_C                   0x2
-
-#define MI_STANDARD_FLIP                                 0x0
-#define MI_ENQUEUE_FLIP_PERFORM_BASE_FRAME_NUMBER_LOAD   0x1
-#define MI_ENQUEUE_FLIP_TARGET_FRAME_NUMBER_RELATIVE     0x2
-#define MI_ENQUEUE_FLIP_ABSOLUTE_TARGET_FRAME_NUMBER     0x3
-
-#define MI_PHYSICAL_ADDRESS                  0x0
-#define MI_VIRTUAL_ADDRESS                   0x1
-
-#define MI_BUFFER_MEMORY_MAIN                0x0 
-#define MI_BUFFER_MEMORY_GTT                 0x2
-#define MI_BUFFER_MEMORY_PER_PROCESS_GTT     0x3 
-
-#define MI_FLIP_CONTINUE                     0x0
-#define MI_FLIP_ON                           0x1
-#define MI_FLIP_OFF                          0x2
-
-#define MI_UNTRUSTED_REGISTER_SPACE          0x0
-#define MI_TRUSTED_REGISTER_SPACE            0x1
-
 /* 3D state:
  */
-#define _3DOP_3DSTATE_PIPELINED       0x0
-#define _3DOP_3DSTATE_NONPIPELINED    0x1
-#define _3DOP_3DCONTROL               0x2
-#define _3DOP_3DPRIMITIVE             0x3
-
-#define _3DSTATE_PIPELINED_POINTERS       0x00
-#define _3DSTATE_BINDING_TABLE_POINTERS   0x01
-#define _3DSTATE_VERTEX_BUFFERS           0x08
-#define _3DSTATE_VERTEX_ELEMENTS          0x09
-#define _3DSTATE_INDEX_BUFFER             0x0A
-#define _3DSTATE_VF_STATISTICS            0x0B
-#define _3DSTATE_DRAWING_RECTANGLE            0x00
-#define _3DSTATE_CONSTANT_COLOR               0x01
-#define _3DSTATE_SAMPLER_PALETTE_LOAD         0x02
-#define _3DSTATE_CHROMA_KEY                   0x04
-#define _3DSTATE_DEPTH_BUFFER                 0x05
-#define _3DSTATE_POLY_STIPPLE_OFFSET          0x06
-#define _3DSTATE_POLY_STIPPLE_PATTERN         0x07
-#define _3DSTATE_LINE_STIPPLE                 0x08
-#define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP    0x09
-#define _3DCONTROL    0x00
-#define _3DPRIMITIVE  0x00
-
 #define PIPE_CONTROL_NOWRITE          0x00
 #define PIPE_CONTROL_WRITEIMMEDIATE   0x01
 #define PIPE_CONTROL_WRITEDEPTH       0x02
@@ -124,6 +46,15 @@
 #define PIPE_CONTROL_GTTWRITE_PROCESS_LOCAL 0x00
 #define PIPE_CONTROL_GTTWRITE_GLOBAL        0x01
 
+#define CMD_3D_PRIM                                 0x7b00 /* 3DPRIMITIVE */
+/* DW0 */
+# define GEN4_3DPRIM_TOPOLOGY_TYPE_SHIFT            10
+# define GEN4_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL (0 << 15)
+# define GEN4_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM     (1 << 15)
+/* DW1 */
+# define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL (0 << 8)
+# define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM     (1 << 8)
+
 #define _3DPRIM_POINTLIST         0x01
 #define _3DPRIM_LINELIST          0x02
 #define _3DPRIM_LINESTRIP         0x03
@@ -146,9 +77,6 @@
 #define _3DPRIM_LINESTRIP_CONT_BF 0x14
 #define _3DPRIM_TRIFAN_NOSTIPPLE  0x15
 
-#define _3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL 0
-#define _3DPRIM_VERTEXBUFFER_ACCESS_RANDOM     1
-
 #define BRW_ANISORATIO_2     0 
 #define BRW_ANISORATIO_4     1 
 #define BRW_ANISORATIO_6     2 
@@ -198,6 +126,7 @@
 #define BRW_CLIPMODE_CLIP_NON_REJECTED   2
 #define BRW_CLIPMODE_REJECT_ALL          3
 #define BRW_CLIPMODE_ACCEPT_ALL          4
+#define BRW_CLIPMODE_KERNEL_CLIP         5
 
 #define BRW_CLIP_NDCSPACE     0
 #define BRW_CLIP_SCREENSPACE  1
@@ -227,6 +156,7 @@
 #define BRW_DEPTHFORMAT_D32_FLOAT_S8X24_UINT     0
 #define BRW_DEPTHFORMAT_D32_FLOAT                1
 #define BRW_DEPTHFORMAT_D24_UNORM_S8_UINT        2
+#define BRW_DEPTHFORMAT_D24_UNORM_X8_UINT        3 /* GEN5 */
 #define BRW_DEPTHFORMAT_D16_UNORM                5
 
 #define BRW_FLOATING_POINT_IEEE_754        0
@@ -235,6 +165,10 @@
 #define BRW_FRONTWINDING_CW      0
 #define BRW_FRONTWINDING_CCW     1
 
+#define BRW_SPRITE_POINT_ENABLE  16
+
+#define BRW_CUT_INDEX_ENABLE     (1 << 10)
+
 #define BRW_INDEX_BYTE     0
 #define BRW_INDEX_WORD     1
 #define BRW_INDEX_DWORD    2
@@ -264,6 +198,13 @@
 #define BRW_MIPFILTER_NEAREST     1   
 #define BRW_MIPFILTER_LINEAR      3
 
+#define BRW_ADDRESS_ROUNDING_ENABLE_U_MAG	0x20
+#define BRW_ADDRESS_ROUNDING_ENABLE_U_MIN	0x10
+#define BRW_ADDRESS_ROUNDING_ENABLE_V_MAG	0x08
+#define BRW_ADDRESS_ROUNDING_ENABLE_V_MIN	0x04
+#define BRW_ADDRESS_ROUNDING_ENABLE_R_MAG	0x02
+#define BRW_ADDRESS_ROUNDING_ENABLE_R_MIN	0x01
+
 #define BRW_POLYGON_FRONT_FACING     0
 #define BRW_POLYGON_BACK_FACING      1
 
@@ -282,6 +223,24 @@
 
 #define BRW_RASTRULE_UPPER_LEFT  0    
 #define BRW_RASTRULE_UPPER_RIGHT 1
+/* These are listed as "Reserved, but not seen as useful"
+ * in Intel documentation (page 212, "Point Rasterization Rule",
+ * section 7.4 "SF Pipeline State Summary", of document
+ * "IntelĀ® 965 Express Chipset Family and IntelĀ® G35 Express
+ * Chipset Graphics Controller Programmer's Reference Manual,
+ * Volume 2: 3D/Media", Revision 1.0b as of January 2008,
+ * available at 
+ *     http://intellinuxgraphics.org/documentation.html
+ * at the time of this writing).
+ *
+ * These appear to be supported on at least some
+ * i965-family devices, and the BRW_RASTRULE_LOWER_RIGHT
+ * is useful when using OpenGL to render to a FBO
+ * (which has the pixel coordinate Y orientation inverted
+ * with respect to the normal OpenGL pixel coordinate system).
+ */
+#define BRW_RASTRULE_LOWER_LEFT  2
+#define BRW_RASTRULE_LOWER_RIGHT 3
 
 #define BRW_RENDERTARGET_CLAMPRANGE_UNORM    0
 #define BRW_RENDERTARGET_CLAMPRANGE_SNORM    1
@@ -296,8 +255,17 @@
 #define BRW_STENCILOP_DECR               6
 #define BRW_STENCILOP_INVERT             7
 
+/* Surface state DW0 */
+#define BRW_SURFACE_RC_READ_WRITE	(1 << 8)
+#define BRW_SURFACE_MIPLAYOUT_SHIFT	10
 #define BRW_SURFACE_MIPMAPLAYOUT_BELOW   0
 #define BRW_SURFACE_MIPMAPLAYOUT_RIGHT   1
+#define BRW_SURFACE_CUBEFACE_ENABLES	0x3f
+#define BRW_SURFACE_BLEND_ENABLED	(1 << 13)
+#define BRW_SURFACE_WRITEDISABLE_B_SHIFT	14
+#define BRW_SURFACE_WRITEDISABLE_G_SHIFT	15
+#define BRW_SURFACE_WRITEDISABLE_R_SHIFT	16
+#define BRW_SURFACE_WRITEDISABLE_A_SHIFT	17
 
 #define BRW_SURFACEFORMAT_R32G32B32A32_FLOAT             0x000 
 #define BRW_SURFACEFORMAT_R32G32B32A32_SINT              0x001 
@@ -308,6 +276,7 @@
 #define BRW_SURFACEFORMAT_R32G32B32X32_FLOAT             0x006 
 #define BRW_SURFACEFORMAT_R32G32B32A32_SSCALED           0x007
 #define BRW_SURFACEFORMAT_R32G32B32A32_USCALED           0x008
+#define BRW_SURFACEFORMAT_R32G32B32A32_SFIXED            0x020
 #define BRW_SURFACEFORMAT_R32G32B32_FLOAT                0x040 
 #define BRW_SURFACEFORMAT_R32G32B32_SINT                 0x041 
 #define BRW_SURFACEFORMAT_R32G32B32_UINT                 0x042 
@@ -315,6 +284,7 @@
 #define BRW_SURFACEFORMAT_R32G32B32_SNORM                0x044 
 #define BRW_SURFACEFORMAT_R32G32B32_SSCALED              0x045 
 #define BRW_SURFACEFORMAT_R32G32B32_USCALED              0x046 
+#define BRW_SURFACEFORMAT_R32G32B32_SFIXED               0x050
 #define BRW_SURFACEFORMAT_R16G16B16A16_UNORM             0x080 
 #define BRW_SURFACEFORMAT_R16G16B16A16_SNORM             0x081 
 #define BRW_SURFACEFORMAT_R16G16B16A16_SINT              0x082 
@@ -338,6 +308,7 @@
 #define BRW_SURFACEFORMAT_R16G16B16A16_USCALED           0x094
 #define BRW_SURFACEFORMAT_R32G32_SSCALED                 0x095
 #define BRW_SURFACEFORMAT_R32G32_USCALED                 0x096
+#define BRW_SURFACEFORMAT_R32G32_SFIXED                  0x0A0
 #define BRW_SURFACEFORMAT_B8G8R8A8_UNORM                 0x0C0 
 #define BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB            0x0C1 
 #define BRW_SURFACEFORMAT_R10G10B10A2_UNORM              0x0C2 
@@ -406,9 +377,10 @@
 #define BRW_SURFACEFORMAT_L8A8_UNORM                     0x114 
 #define BRW_SURFACEFORMAT_I16_FLOAT                      0x115
 #define BRW_SURFACEFORMAT_L16_FLOAT                      0x116
-#define BRW_SURFACEFORMAT_A16_FLOAT                      0x117 
-#define BRW_SURFACEFORMAT_R5G5_SNORM_B6_UNORM            0x119 
-#define BRW_SURFACEFORMAT_B5G5R5X1_UNORM                 0x11A 
+#define BRW_SURFACEFORMAT_A16_FLOAT                      0x117
+#define BRW_SURFACEFORMAT_L8A8_UNORM_SRGB                0x118
+#define BRW_SURFACEFORMAT_R5G5_SNORM_B6_UNORM            0x119
+#define BRW_SURFACEFORMAT_B5G5R5X1_UNORM                 0x11A
 #define BRW_SURFACEFORMAT_B5G5R5X1_UNORM_SRGB            0x11B
 #define BRW_SURFACEFORMAT_R8G8_SSCALED                   0x11C
 #define BRW_SURFACEFORMAT_R8G8_USCALED                   0x11D
@@ -425,6 +397,8 @@
 #define BRW_SURFACEFORMAT_A4P4_UNORM                     0x148
 #define BRW_SURFACEFORMAT_R8_SSCALED                     0x149
 #define BRW_SURFACEFORMAT_R8_USCALED                     0x14A
+#define BRW_SURFACEFORMAT_L8_UNORM_SRGB                  0x14C
+#define BRW_SURFACEFORMAT_DXT1_RGB_SRGB                  0x180
 #define BRW_SURFACEFORMAT_R1_UINT                        0x181 
 #define BRW_SURFACEFORMAT_YCRCB_NORMAL                   0x182 
 #define BRW_SURFACEFORMAT_YCRCB_SWAPUVY                  0x183 
@@ -453,10 +427,24 @@
 #define BRW_SURFACEFORMAT_R16G16B16_SNORM                0x19D 
 #define BRW_SURFACEFORMAT_R16G16B16_SSCALED              0x19E 
 #define BRW_SURFACEFORMAT_R16G16B16_USCALED              0x19F
+#define BRW_SURFACEFORMAT_R32_SFIXED                     0x1B2
+#define BRW_SURFACEFORMAT_R10G10B10A2_SNORM              0x1B3
+#define BRW_SURFACEFORMAT_R10G10B10A2_USCALED            0x1B4
+#define BRW_SURFACEFORMAT_R10G10B10A2_SSCALED            0x1B5
+#define BRW_SURFACEFORMAT_R10G10B10A2_SINT               0x1B6
+#define BRW_SURFACEFORMAT_B10G10R10A2_SNORM              0x1B7
+#define BRW_SURFACEFORMAT_B10G10R10A2_USCALED            0x1B8
+#define BRW_SURFACEFORMAT_B10G10R10A2_SSCALED            0x1B9
+#define BRW_SURFACEFORMAT_B10G10R10A2_UINT               0x1BA
+#define BRW_SURFACEFORMAT_B10G10R10A2_SINT               0x1BB
+#define BRW_SURFACE_FORMAT_SHIFT	18
+#define BRW_SURFACE_FORMAT_MASK		INTEL_MASK(26, 18)
 
 #define BRW_SURFACERETURNFORMAT_FLOAT32  0
 #define BRW_SURFACERETURNFORMAT_S1       1
 
+#define BRW_SURFACE_TYPE_SHIFT		29
+#define BRW_SURFACE_TYPE_MASK		INTEL_MASK(31, 29)
 #define BRW_SURFACE_1D      0
 #define BRW_SURFACE_2D      1
 #define BRW_SURFACE_3D      2
@@ -464,6 +452,80 @@
 #define BRW_SURFACE_BUFFER  4
 #define BRW_SURFACE_NULL    7
 
+#define GEN7_SURFACE_IS_ARRAY           (1 << 28)
+#define GEN7_SURFACE_VALIGN_2           (0 << 16)
+#define GEN7_SURFACE_VALIGN_4           (1 << 16)
+#define GEN7_SURFACE_HALIGN_4           (0 << 15)
+#define GEN7_SURFACE_HALIGN_8           (1 << 15)
+#define GEN7_SURFACE_TILING_NONE        (0 << 13)
+#define GEN7_SURFACE_TILING_X           (2 << 13)
+#define GEN7_SURFACE_TILING_Y           (3 << 13)
+#define GEN7_SURFACE_ARYSPC_FULL	(0 << 10)
+#define GEN7_SURFACE_ARYSPC_LOD0	(1 << 10)
+
+/* Surface state DW2 */
+#define BRW_SURFACE_HEIGHT_SHIFT	19
+#define BRW_SURFACE_HEIGHT_MASK		INTEL_MASK(31, 19)
+#define BRW_SURFACE_WIDTH_SHIFT		6
+#define BRW_SURFACE_WIDTH_MASK		INTEL_MASK(18, 6)
+#define BRW_SURFACE_LOD_SHIFT		2
+#define BRW_SURFACE_LOD_MASK		INTEL_MASK(5, 2)
+#define GEN7_SURFACE_HEIGHT_SHIFT       16
+#define GEN7_SURFACE_HEIGHT_MASK        INTEL_MASK(29, 16)
+#define GEN7_SURFACE_WIDTH_SHIFT        0
+#define GEN7_SURFACE_WIDTH_MASK         INTEL_MASK(13, 0)
+
+/* Surface state DW3 */
+#define BRW_SURFACE_DEPTH_SHIFT		21
+#define BRW_SURFACE_DEPTH_MASK		INTEL_MASK(31, 21)
+#define BRW_SURFACE_PITCH_SHIFT		3
+#define BRW_SURFACE_PITCH_MASK		INTEL_MASK(19, 3)
+#define BRW_SURFACE_TILED		(1 << 1)
+#define BRW_SURFACE_TILED_Y		(1 << 0)
+
+/* Surface state DW4 */
+#define BRW_SURFACE_MIN_LOD_SHIFT	28
+#define BRW_SURFACE_MIN_LOD_MASK	INTEL_MASK(31, 28)
+#define BRW_SURFACE_MULTISAMPLECOUNT_1  (0 << 4)
+#define BRW_SURFACE_MULTISAMPLECOUNT_4  (2 << 4)
+#define GEN7_SURFACE_MULTISAMPLECOUNT_1         (0 << 3)
+#define GEN7_SURFACE_MULTISAMPLECOUNT_4         (2 << 3)
+#define GEN7_SURFACE_MULTISAMPLECOUNT_8         (3 << 3)
+#define GEN7_SURFACE_MSFMT_MSS                  (0 << 6)
+#define GEN7_SURFACE_MSFMT_DEPTH_STENCIL        (1 << 6)
+
+/* Surface state DW5 */
+#define BRW_SURFACE_X_OFFSET_SHIFT		25
+#define BRW_SURFACE_X_OFFSET_MASK		INTEL_MASK(31, 25)
+#define BRW_SURFACE_VERTICAL_ALIGN_ENABLE	(1 << 24)
+#define BRW_SURFACE_Y_OFFSET_SHIFT		20
+#define BRW_SURFACE_Y_OFFSET_MASK		INTEL_MASK(23, 20)
+#define GEN7_SURFACE_MIN_LOD_SHIFT              4
+#define GEN7_SURFACE_MIN_LOD_MASK               INTEL_MASK(7, 4)
+
+/* Surface state DW6 */
+#define GEN7_SURFACE_MCS_ENABLE                 (1 << 0)
+#define GEN7_SURFACE_MCS_PITCH_SHIFT            3
+#define GEN7_SURFACE_MCS_PITCH_MASK             INTEL_MASK(11, 3)
+
+/* Surface state DW7 */
+#define GEN7_SURFACE_SCS_R_SHIFT                25
+#define GEN7_SURFACE_SCS_R_MASK                 INTEL_MASK(27, 25)
+#define GEN7_SURFACE_SCS_G_SHIFT                22
+#define GEN7_SURFACE_SCS_G_MASK                 INTEL_MASK(24, 22)
+#define GEN7_SURFACE_SCS_B_SHIFT                19
+#define GEN7_SURFACE_SCS_B_MASK                 INTEL_MASK(21, 19)
+#define GEN7_SURFACE_SCS_A_SHIFT                16
+#define GEN7_SURFACE_SCS_A_MASK                 INTEL_MASK(18, 16)
+
+/* The actual swizzle values/what channel to use */
+#define HSW_SCS_ZERO                     0
+#define HSW_SCS_ONE                      1
+#define HSW_SCS_RED                      4
+#define HSW_SCS_GREEN                    5
+#define HSW_SCS_BLUE                     6
+#define HSW_SCS_ALPHA                    7
+
 #define BRW_TEXCOORDMODE_WRAP            0
 #define BRW_TEXCOORDMODE_MIRROR          1
 #define BRW_TEXCOORDMODE_CLAMP           2
@@ -480,20 +542,6 @@
 #define BRW_VERTEX_SUBPIXEL_PRECISION_8BITS  0
 #define BRW_VERTEX_SUBPIXEL_PRECISION_4BITS  1
 
-#define BRW_VERTEXBUFFER_ACCESS_VERTEXDATA     0
-#define BRW_VERTEXBUFFER_ACCESS_INSTANCEDATA   1
-
-#define BRW_VFCOMPONENT_NOSTORE      0
-#define BRW_VFCOMPONENT_STORE_SRC    1
-#define BRW_VFCOMPONENT_STORE_0      2
-#define BRW_VFCOMPONENT_STORE_1_FLT  3
-#define BRW_VFCOMPONENT_STORE_1_INT  4
-#define BRW_VFCOMPONENT_STORE_VID    5
-#define BRW_VFCOMPONENT_STORE_IID    6
-#define BRW_VFCOMPONENT_STORE_PID    7
-
-
-
 /* Execution Unit (EU) defines
  */
 
@@ -508,9 +556,18 @@
 #define BRW_CHANNEL_Z     2
 #define BRW_CHANNEL_W     3
 
-#define BRW_COMPRESSION_NONE          0
-#define BRW_COMPRESSION_2NDHALF       1
-#define BRW_COMPRESSION_COMPRESSED    2
+enum brw_compression {
+   BRW_COMPRESSION_NONE       = 0,
+   BRW_COMPRESSION_2NDHALF    = 1,
+   BRW_COMPRESSION_COMPRESSED = 2,
+};
+
+#define GEN6_COMPRESSION_1Q		0
+#define GEN6_COMPRESSION_2Q		1
+#define GEN6_COMPRESSION_3Q		2
+#define GEN6_COMPRESSION_4Q		3
+#define GEN6_COMPRESSION_1H		0
+#define GEN6_COMPRESSION_2H		2
 
 #define BRW_CONDITIONAL_NONE  0
 #define BRW_CONDITIONAL_Z     1
@@ -521,10 +578,9 @@
 #define BRW_CONDITIONAL_GE    4
 #define BRW_CONDITIONAL_L     5
 #define BRW_CONDITIONAL_LE    6
-#define BRW_CONDITIONAL_C     7
-#define BRW_CONDITIONAL_R     7	/* round increment */
-#define BRW_CONDITIONAL_O     8	/* overflow */
-#define BRW_CONDITIONAL_U     9	/* unordered */
+#define BRW_CONDITIONAL_R     7
+#define BRW_CONDITIONAL_O     8
+#define BRW_CONDITIONAL_U     9
 
 #define BRW_DEBUG_NONE        0
 #define BRW_DEBUG_BREAKPOINT  1
@@ -555,78 +611,147 @@
 #define BRW_ACCUMULATOR_WRITE_DISABLE 0
 #define BRW_ACCUMULATOR_WRITE_ENABLE  1
 
-#define BRW_OPCODE_MOV        1
-#define BRW_OPCODE_SEL        2
-#define BRW_OPCODE_NOT        4
-#define BRW_OPCODE_AND        5
-#define BRW_OPCODE_OR         6
-#define BRW_OPCODE_XOR        7
-#define BRW_OPCODE_SHR        8
-#define BRW_OPCODE_SHL        9
-#define BRW_OPCODE_RSR        10
-#define BRW_OPCODE_RSL        11
-#define BRW_OPCODE_ASR        12
-#define BRW_OPCODE_CMP        16
-#define BRW_OPCODE_CMPN       17
-#define BRW_OPCODE_F32TO16    19
-#define BRW_OPCODE_F16TO32    20
-#define BRW_OPCODE_BFREV      23
-#define BRW_OPCODE_BFE        24
-#define BRW_OPCODE_BFI1       25
-#define BRW_OPCODE_BFI2       26
-#define BRW_OPCODE_JMPI       32
-#define BRW_OPCODE_BRD        33
-#define BRW_OPCODE_IF         34
-#define BRW_OPCODE_BRC        35
-#define BRW_OPCODE_IFF        35
-#define BRW_OPCODE_ELSE       36
-#define BRW_OPCODE_ENDIF      37
-#define BRW_OPCODE_DO         38
-#define BRW_OPCODE_WHILE      39
-#define BRW_OPCODE_BREAK      40
-#define BRW_OPCODE_CONTINUE   41
-#define BRW_OPCODE_HALT       42
-#define BRW_OPCODE_MSAVE      44
-#define BRW_OPCODE_CALL       44
-#define BRW_OPCODE_MRESTORE   45
-#define BRW_OPCODE_RET        45
-#define BRW_OPCODE_PUSH       46
-#define BRW_OPCODE_POP        47
-#define BRW_OPCODE_WAIT       48
-#define BRW_OPCODE_SEND       49
-#define BRW_OPCODE_SENDC      50
-#define BRW_OPCODE_MATH       56
-#define BRW_OPCODE_ADD        64
-#define BRW_OPCODE_MUL        65
-#define BRW_OPCODE_AVG        66
-#define BRW_OPCODE_FRC        67
-#define BRW_OPCODE_RNDU       68
-#define BRW_OPCODE_RNDD       69
-#define BRW_OPCODE_RNDE       70
-#define BRW_OPCODE_RNDZ       71
-#define BRW_OPCODE_MAC        72
-#define BRW_OPCODE_MACH       73
-#define BRW_OPCODE_LZD        74
-#define BRW_OPCODE_FBH        75
-#define BRW_OPCODE_FBL        76
-#define BRW_OPCODE_CBIT       77
-#define BRW_OPCODE_ADDC       78
-#define BRW_OPCODE_SUBB       79
-#define BRW_OPCODE_SAD2       80
-#define BRW_OPCODE_SADA2      81
-#define BRW_OPCODE_DP4        84
-#define BRW_OPCODE_DPH        85
-#define BRW_OPCODE_DP3        86
-#define BRW_OPCODE_DP2        87
-#define BRW_OPCODE_DPA2       88
-#define BRW_OPCODE_LINE       89
-#define BRW_OPCODE_PLN        90
-#define BRW_OPCODE_MAD        91
-#define BRW_OPCODE_LRP        92
-#define BRW_OPCODE_NOP        126
-
-#define BRW_PREDICATE_NONE		      0
-#define BRW_PREDICATE_NORMAL		      1
+/** @{
+ *
+ * Gen6 has replaced "mask enable/disable" with WECtrl, which is
+ * effectively the same but much simpler to think about.  Now, there
+ * are two contributors ANDed together to whether channels are
+ * executed: The predication on the instruction, and the channel write
+ * enable.
+ */
+/**
+ * This is the default value.  It means that a channel's write enable is set
+ * if the per-channel IP is pointing at this instruction.
+ */
+#define BRW_WE_NORMAL		0
+/**
+ * This is used like BRW_MASK_DISABLE, and causes all channels to have
+ * their write enable set.  Note that predication still contributes to
+ * whether the channel actually gets written.
+ */
+#define BRW_WE_ALL		1
+/** @} */
+
+enum opcode {
+   /* These are the actual hardware opcodes. */
+   BRW_OPCODE_MOV =	1,
+   BRW_OPCODE_SEL =	2,
+   BRW_OPCODE_NOT =	4,
+   BRW_OPCODE_AND =	5,
+   BRW_OPCODE_OR =	6,
+   BRW_OPCODE_XOR =	7,
+   BRW_OPCODE_SHR =	8,
+   BRW_OPCODE_SHL =	9,
+   BRW_OPCODE_RSR =	10,
+   BRW_OPCODE_RSL =	11,
+   BRW_OPCODE_ASR =	12,
+   BRW_OPCODE_CMP =	16,
+   BRW_OPCODE_CMPN =	17,
+   BRW_OPCODE_F32TO16 = 19,
+   BRW_OPCODE_F16TO32 = 20,
+   BRW_OPCODE_BFREV =	23,
+   BRW_OPCODE_BFE =	24,
+   BRW_OPCODE_BFI1 =	25,
+   BRW_OPCODE_BFI2 =	26,
+   BRW_OPCODE_JMPI =	32,
+   BRW_OPCODE_BRD =	33,
+   BRW_OPCODE_IF =	34,
+   BRW_OPCODE_IFF =	35,
+   BRW_OPCODE_BRC =	35,
+   BRW_OPCODE_ELSE =	36,
+   BRW_OPCODE_ENDIF =	37,
+   BRW_OPCODE_DO =	38,
+   BRW_OPCODE_WHILE =	39,
+   BRW_OPCODE_BREAK =	40,
+   BRW_OPCODE_CONTINUE = 41,
+   BRW_OPCODE_HALT =	42,
+   BRW_OPCODE_MSAVE =	44,
+   BRW_OPCODE_CALL =	44,
+   BRW_OPCODE_MRESTORE = 45,
+   BRW_OPCODE_RET =	45,
+   BRW_OPCODE_PUSH =	46,
+   BRW_OPCODE_POP =	47,
+   BRW_OPCODE_WAIT =	48,
+   BRW_OPCODE_SEND =	49,
+   BRW_OPCODE_SENDC =	50,
+   BRW_OPCODE_MATH =	56,
+   BRW_OPCODE_ADD =	64,
+   BRW_OPCODE_MUL =	65,
+   BRW_OPCODE_AVG =	66,
+   BRW_OPCODE_FRC =	67,
+   BRW_OPCODE_RNDU =	68,
+   BRW_OPCODE_RNDD =	69,
+   BRW_OPCODE_RNDE =	70,
+   BRW_OPCODE_RNDZ =	71,
+   BRW_OPCODE_MAC =	72,
+   BRW_OPCODE_MACH =	73,
+   BRW_OPCODE_LZD =	74,
+   BRW_OPCODE_FBH =	75,
+   BRW_OPCODE_FBL =	76,
+   BRW_OPCODE_CBIT =	77,
+   BRW_OPCODE_ADDC =	78,
+   BRW_OPCODE_SUBB =	79,
+   BRW_OPCODE_SAD2 =	80,
+   BRW_OPCODE_SADA2 =	81,
+   BRW_OPCODE_DP4 =	84,
+   BRW_OPCODE_DPH =	85,
+   BRW_OPCODE_DP3 =	86,
+   BRW_OPCODE_DP2 =	87,
+   BRW_OPCODE_DPA2 =	88,
+   BRW_OPCODE_LINE =	89,
+   BRW_OPCODE_PLN =	90,
+   BRW_OPCODE_MAD =	91,
+   BRW_OPCODE_LRP =	92,
+   BRW_OPCODE_NOP =	126,
+
+   /* These are compiler backend opcodes that get translated into other
+    * instructions.
+    */
+   FS_OPCODE_FB_WRITE = 128,
+   SHADER_OPCODE_RCP,
+   SHADER_OPCODE_RSQ,
+   SHADER_OPCODE_SQRT,
+   SHADER_OPCODE_EXP2,
+   SHADER_OPCODE_LOG2,
+   SHADER_OPCODE_POW,
+   SHADER_OPCODE_INT_QUOTIENT,
+   SHADER_OPCODE_INT_REMAINDER,
+   SHADER_OPCODE_SIN,
+   SHADER_OPCODE_COS,
+
+   SHADER_OPCODE_TEX,
+   SHADER_OPCODE_TXD,
+   SHADER_OPCODE_TXF,
+   SHADER_OPCODE_TXL,
+   SHADER_OPCODE_TXS,
+   FS_OPCODE_TXB,
+
+   SHADER_OPCODE_SHADER_TIME_ADD,
+
+   FS_OPCODE_DDX,
+   FS_OPCODE_DDY,
+   FS_OPCODE_PIXEL_X,
+   FS_OPCODE_PIXEL_Y,
+   FS_OPCODE_CINTERP,
+   FS_OPCODE_LINTERP,
+   FS_OPCODE_SPILL,
+   FS_OPCODE_UNSPILL,
+   FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD,
+   FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD_GEN7,
+   FS_OPCODE_VARYING_PULL_CONSTANT_LOAD,
+   FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_GEN7,
+   FS_OPCODE_MOV_DISPATCH_TO_FLAGS,
+   FS_OPCODE_DISCARD_JUMP,
+   FS_OPCODE_SET_GLOBAL_OFFSET,
+
+   VS_OPCODE_URB_WRITE,
+   VS_OPCODE_SCRATCH_READ,
+   VS_OPCODE_SCRATCH_WRITE,
+   VS_OPCODE_PULL_CONSTANT_LOAD,
+};
+
+#define BRW_PREDICATE_NONE             0
+#define BRW_PREDICATE_NORMAL           1
 #define BRW_PREDICATE_ALIGN1_ANYV             2
 #define BRW_PREDICATE_ALIGN1_ALLV             3
 #define BRW_PREDICATE_ALIGN1_ANY2H            4
@@ -671,6 +796,10 @@
 #define BRW_ARF_CONTROL               0x80
 #define BRW_ARF_NOTIFICATION_COUNT    0x90
 #define BRW_ARF_IP                    0xA0
+#define BRW_ARF_TDR                   0xB0
+#define BRW_ARF_TIMESTAMP             0xC0
+
+#define BRW_MRF_COMPR4			(1 << 7)
 
 #define BRW_AMASK   0
 #define BRW_IMASK   1
@@ -717,7 +846,6 @@
 #define BRW_POLYGON_FACING_FRONT      0
 #define BRW_POLYGON_FACING_BACK       1
 
-
 /**
  * Message target: Shared Function ID for where to SEND a message.
  *
@@ -762,13 +890,35 @@ enum brw_message_target {
 #define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_GRADIENTS    2
 #define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE    0
 #define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE     2
+#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_COMPARE 0
+#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD_COMPARE 1
+#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_LOD_COMPARE  1
 #define BRW_SAMPLER_MESSAGE_SIMD4X2_RESINFO           2
-#define BRW_SAMPLER_MESSAGE_SIMD8_RESINFO             2
 #define BRW_SAMPLER_MESSAGE_SIMD16_RESINFO            2
 #define BRW_SAMPLER_MESSAGE_SIMD4X2_LD                3
 #define BRW_SAMPLER_MESSAGE_SIMD8_LD                  3
 #define BRW_SAMPLER_MESSAGE_SIMD16_LD                 3
 
+#define GEN5_SAMPLER_MESSAGE_SAMPLE              0
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_BIAS         1
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_LOD          2
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_COMPARE      3
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_DERIVS       4
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_BIAS_COMPARE 5
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE  6
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_LD           7
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_RESINFO      10
+#define HSW_SAMPLER_MESSAGE_SAMPLE_DERIV_COMPARE 20
+#define GEN7_SAMPLER_MESSAGE_SAMPLE_LD_MCS       29
+#define GEN7_SAMPLER_MESSAGE_SAMPLE_LD2DMS       30
+#define GEN7_SAMPLER_MESSAGE_SAMPLE_LD2DSS       31
+
+/* for GEN5 only */
+#define BRW_SAMPLER_SIMD_MODE_SIMD4X2                   0
+#define BRW_SAMPLER_SIMD_MODE_SIMD8                     1
+#define BRW_SAMPLER_SIMD_MODE_SIMD16                    2
+#define BRW_SAMPLER_SIMD_MODE_SIMD32_64                 3
+
 #define BRW_DATAPORT_OWORD_BLOCK_1_OWORDLOW   0
 #define BRW_DATAPORT_OWORD_BLOCK_1_OWORDHIGH  1
 #define BRW_DATAPORT_OWORD_BLOCK_2_OWORDS     2
@@ -781,10 +931,24 @@ enum brw_message_target {
 #define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_8DWORDS   2
 #define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_16DWORDS  3
 
+/* This one stays the same across generations. */
 #define BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ          0
+/* GEN4 */
 #define BRW_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ     1
-#define BRW_DATAPORT_READ_MESSAGE_DWORD_BLOCK_READ          2
+#define BRW_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ          2
 #define BRW_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ      3
+/* G45, GEN5 */
+#define G45_DATAPORT_READ_MESSAGE_RENDER_UNORM_READ	    1
+#define G45_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ     2
+#define G45_DATAPORT_READ_MESSAGE_AVC_LOOP_FILTER_READ	    3
+#define G45_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ          4
+#define G45_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ      6
+/* GEN6 */
+#define GEN6_DATAPORT_READ_MESSAGE_RENDER_UNORM_READ	    1
+#define GEN6_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ     2
+#define GEN6_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ          4
+#define GEN6_DATAPORT_READ_MESSAGE_OWORD_UNALIGN_BLOCK_READ  5
+#define GEN6_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ      6
 
 #define BRW_DATAPORT_READ_TARGET_DATA_CACHE      0
 #define BRW_DATAPORT_READ_TARGET_RENDER_CACHE    1
@@ -798,12 +962,43 @@ enum brw_message_target {
 
 #define BRW_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE                0
 #define BRW_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE           1
-#define BRW_DATAPORT_WRITE_MESSAGE_DWORD_BLOCK_WRITE                2
+#define BRW_DATAPORT_WRITE_MESSAGE_MEDIA_BLOCK_WRITE                2
 #define BRW_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE            3
 #define BRW_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE              4
 #define BRW_DATAPORT_WRITE_MESSAGE_STREAMED_VERTEX_BUFFER_WRITE     5
 #define BRW_DATAPORT_WRITE_MESSAGE_FLUSH_RENDER_CACHE               7
 
+/* GEN6 */
+#define GEN6_DATAPORT_WRITE_MESSAGE_DWORD_ATOMIC_WRITE              7
+#define GEN6_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE               8
+#define GEN6_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE          9
+#define GEN6_DATAPORT_WRITE_MESSAGE_MEDIA_BLOCK_WRITE               10
+#define GEN6_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE           11
+#define GEN6_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE             12
+#define GEN6_DATAPORT_WRITE_MESSAGE_STREAMED_VB_WRITE               13
+#define GEN6_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_UNORM_WRITE       14
+
+/* GEN7 */
+#define GEN7_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE          10
+#define GEN7_DATAPORT_DC_DWORD_SCATTERED_READ                       3
+
+/* dataport atomic operations. */
+#define BRW_AOP_AND                   1
+#define BRW_AOP_OR                    2
+#define BRW_AOP_XOR                   3
+#define BRW_AOP_MOV                   4
+#define BRW_AOP_INC                   5
+#define BRW_AOP_DEC                   6
+#define BRW_AOP_ADD                   7
+#define BRW_AOP_SUB                   8
+#define BRW_AOP_REVSUB                9
+#define BRW_AOP_IMAX                  10
+#define BRW_AOP_IMIN                  11
+#define BRW_AOP_UMAX                  12
+#define BRW_AOP_UMIN                  13
+#define BRW_AOP_CMPWR                 14
+#define BRW_AOP_PREDEC                15
+
 #define BRW_MATH_FUNCTION_INV                              1
 #define BRW_MATH_FUNCTION_LOG                              2
 #define BRW_MATH_FUNCTION_EXP                              3
@@ -812,7 +1007,8 @@ enum brw_message_target {
 #define BRW_MATH_FUNCTION_SIN                              6 /* was 7 */
 #define BRW_MATH_FUNCTION_COS                              7 /* was 8 */
 #define BRW_MATH_FUNCTION_SINCOS                           8 /* was 6 */
-#define BRW_MATH_FUNCTION_TAN                              9
+#define BRW_MATH_FUNCTION_TAN                              9 /* gen4 */
+#define BRW_MATH_FUNCTION_FDIV                             9 /* gen6+ */
 #define BRW_MATH_FUNCTION_POW                              10
 #define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER   11
 #define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT                 12
@@ -850,43 +1046,590 @@ enum brw_message_target {
 #define BRW_SCRATCH_SPACE_SIZE_2M     11
 
 
-
-
 #define CMD_URB_FENCE                 0x6000
-#define CMD_CONST_BUFFER_STATE        0x6001
+#define CMD_CS_URB_STATE              0x6001
 #define CMD_CONST_BUFFER              0x6002
 
 #define CMD_STATE_BASE_ADDRESS        0x6101
-#define CMD_STATE_INSN_POINTER        0x6102
-#define CMD_PIPELINE_SELECT           0x6104
+#define CMD_STATE_SIP                 0x6102
+#define CMD_PIPELINE_SELECT_965       0x6104
+#define CMD_PIPELINE_SELECT_GM45      0x6904
+
+#define _3DSTATE_PIPELINED_POINTERS		0x7800
+#define _3DSTATE_BINDING_TABLE_POINTERS		0x7801
+# define GEN6_BINDING_TABLE_MODIFY_VS	(1 << 8)
+# define GEN6_BINDING_TABLE_MODIFY_GS	(1 << 9)
+# define GEN6_BINDING_TABLE_MODIFY_PS	(1 << 12)
+
+#define _3DSTATE_BINDING_TABLE_POINTERS_VS	0x7826 /* GEN7+ */
+#define _3DSTATE_BINDING_TABLE_POINTERS_HS	0x7827 /* GEN7+ */
+#define _3DSTATE_BINDING_TABLE_POINTERS_DS	0x7828 /* GEN7+ */
+#define _3DSTATE_BINDING_TABLE_POINTERS_GS	0x7829 /* GEN7+ */
+#define _3DSTATE_BINDING_TABLE_POINTERS_PS	0x782A /* GEN7+ */
+
+#define _3DSTATE_SAMPLER_STATE_POINTERS		0x7802 /* GEN6+ */
+# define PS_SAMPLER_STATE_CHANGE				(1 << 12)
+# define GS_SAMPLER_STATE_CHANGE				(1 << 9)
+# define VS_SAMPLER_STATE_CHANGE				(1 << 8)
+/* DW1: VS */
+/* DW2: GS */
+/* DW3: PS */
+
+#define _3DSTATE_SAMPLER_STATE_POINTERS_VS	0x782B /* GEN7+ */
+#define _3DSTATE_SAMPLER_STATE_POINTERS_GS	0x782E /* GEN7+ */
+#define _3DSTATE_SAMPLER_STATE_POINTERS_PS	0x782F /* GEN7+ */
+
+#define _3DSTATE_VERTEX_BUFFERS       0x7808
+# define BRW_VB0_INDEX_SHIFT		27
+# define GEN6_VB0_INDEX_SHIFT		26
+# define BRW_VB0_ACCESS_VERTEXDATA	(0 << 26)
+# define BRW_VB0_ACCESS_INSTANCEDATA	(1 << 26)
+# define GEN6_VB0_ACCESS_VERTEXDATA	(0 << 20)
+# define GEN6_VB0_ACCESS_INSTANCEDATA	(1 << 20)
+# define GEN7_VB0_ADDRESS_MODIFYENABLE  (1 << 14)
+# define BRW_VB0_PITCH_SHIFT		0
+
+#define _3DSTATE_VERTEX_ELEMENTS      0x7809
+# define BRW_VE0_INDEX_SHIFT		27
+# define GEN6_VE0_INDEX_SHIFT		26
+# define BRW_VE0_FORMAT_SHIFT		16
+# define BRW_VE0_VALID			(1 << 26)
+# define GEN6_VE0_VALID			(1 << 25)
+# define GEN6_VE0_EDGE_FLAG_ENABLE	(1 << 15)
+# define BRW_VE0_SRC_OFFSET_SHIFT	0
+# define BRW_VE1_COMPONENT_NOSTORE	0
+# define BRW_VE1_COMPONENT_STORE_SRC	1
+# define BRW_VE1_COMPONENT_STORE_0	2
+# define BRW_VE1_COMPONENT_STORE_1_FLT	3
+# define BRW_VE1_COMPONENT_STORE_1_INT	4
+# define BRW_VE1_COMPONENT_STORE_VID	5
+# define BRW_VE1_COMPONENT_STORE_IID	6
+# define BRW_VE1_COMPONENT_STORE_PID	7
+# define BRW_VE1_COMPONENT_0_SHIFT	28
+# define BRW_VE1_COMPONENT_1_SHIFT	24
+# define BRW_VE1_COMPONENT_2_SHIFT	20
+# define BRW_VE1_COMPONENT_3_SHIFT	16
+# define BRW_VE1_DST_OFFSET_SHIFT	0
 
-#define CMD_PIPELINED_STATE_POINTERS  0x7800
-#define CMD_BINDING_TABLE_PTRS        0x7801
-#define CMD_VERTEX_BUFFER             0x7808
-#define CMD_VERTEX_ELEMENT            0x7809
 #define CMD_INDEX_BUFFER              0x780a
-#define CMD_VF_STATISTICS             0x780b
-
-#define CMD_DRAW_RECT                 0x7900
-#define CMD_BLEND_CONSTANT_COLOR      0x7901
-#define CMD_CHROMA_KEY                0x7904
-#define CMD_DEPTH_BUFFER              0x7905
-#define CMD_POLY_STIPPLE_OFFSET       0x7906
-#define CMD_POLY_STIPPLE_PATTERN      0x7907
-#define CMD_LINE_STIPPLE_PATTERN      0x7908
-#define CMD_GLOBAL_DEPTH_OFFSET_CLAMP 0x7908
+#define GEN4_3DSTATE_VF_STATISTICS		0x780b
+#define GM45_3DSTATE_VF_STATISTICS		0x680b
+#define _3DSTATE_CC_STATE_POINTERS		0x780e /* GEN6+ */
+#define _3DSTATE_BLEND_STATE_POINTERS		0x7824 /* GEN7+ */
+#define _3DSTATE_DEPTH_STENCIL_STATE_POINTERS	0x7825 /* GEN7+ */
+
+#define _3DSTATE_URB				0x7805 /* GEN6 */
+# define GEN6_URB_VS_SIZE_SHIFT				16
+# define GEN6_URB_VS_ENTRIES_SHIFT			0
+# define GEN6_URB_GS_ENTRIES_SHIFT			8
+# define GEN6_URB_GS_SIZE_SHIFT				0
+
+#define _3DSTATE_VF                             0x780c /* GEN7.5+ */
+#define HSW_CUT_INDEX_ENABLE                            (1 << 8)
+
+#define _3DSTATE_URB_VS                         0x7830 /* GEN7+ */
+#define _3DSTATE_URB_HS                         0x7831 /* GEN7+ */
+#define _3DSTATE_URB_DS                         0x7832 /* GEN7+ */
+#define _3DSTATE_URB_GS                         0x7833 /* GEN7+ */
+# define GEN7_URB_ENTRY_SIZE_SHIFT                      16
+# define GEN7_URB_STARTING_ADDRESS_SHIFT                25
+
+#define _3DSTATE_PUSH_CONSTANT_ALLOC_VS         0x7912 /* GEN7+ */
+#define _3DSTATE_PUSH_CONSTANT_ALLOC_PS         0x7916 /* GEN7+ */
+# define GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT         16
+
+#define _3DSTATE_VIEWPORT_STATE_POINTERS	0x780d /* GEN6+ */
+# define GEN6_CC_VIEWPORT_MODIFY			(1 << 12)
+# define GEN6_SF_VIEWPORT_MODIFY			(1 << 11)
+# define GEN6_CLIP_VIEWPORT_MODIFY			(1 << 10)
+
+#define _3DSTATE_VIEWPORT_STATE_POINTERS_CC	0x7823 /* GEN7+ */
+#define _3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL	0x7821 /* GEN7+ */
+
+#define _3DSTATE_SCISSOR_STATE_POINTERS		0x780f /* GEN6+ */
+
+#define _3DSTATE_VS				0x7810 /* GEN6+ */
+/* DW2 */
+# define GEN6_VS_SPF_MODE				(1 << 31)
+# define GEN6_VS_VECTOR_MASK_ENABLE			(1 << 30)
+# define GEN6_VS_SAMPLER_COUNT_SHIFT			27
+# define GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT	18
+# define GEN6_VS_FLOATING_POINT_MODE_IEEE_754		(0 << 16)
+# define GEN6_VS_FLOATING_POINT_MODE_ALT		(1 << 16)
+/* DW4 */
+# define GEN6_VS_DISPATCH_START_GRF_SHIFT		20
+# define GEN6_VS_URB_READ_LENGTH_SHIFT			11
+# define GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT		4
+/* DW5 */
+# define GEN6_VS_MAX_THREADS_SHIFT			25
+# define HSW_VS_MAX_THREADS_SHIFT			23
+# define GEN6_VS_STATISTICS_ENABLE			(1 << 10)
+# define GEN6_VS_CACHE_DISABLE				(1 << 1)
+# define GEN6_VS_ENABLE					(1 << 0)
+
+#define _3DSTATE_GS		      		0x7811 /* GEN6+ */
+/* DW2 */
+# define GEN6_GS_SPF_MODE				(1 << 31)
+# define GEN6_GS_VECTOR_MASK_ENABLE			(1 << 30)
+# define GEN6_GS_SAMPLER_COUNT_SHIFT			27
+# define GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT	18
+# define GEN6_GS_FLOATING_POINT_MODE_IEEE_754		(0 << 16)
+# define GEN6_GS_FLOATING_POINT_MODE_ALT		(1 << 16)
+/* DW4 */
+# define GEN6_GS_URB_READ_LENGTH_SHIFT			11
+# define GEN7_GS_INCLUDE_VERTEX_HANDLES		        (1 << 10)
+# define GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT		4
+# define GEN6_GS_DISPATCH_START_GRF_SHIFT		0
+/* DW5 */
+# define GEN6_GS_MAX_THREADS_SHIFT			25
+# define GEN6_GS_STATISTICS_ENABLE			(1 << 10)
+# define GEN6_GS_SO_STATISTICS_ENABLE			(1 << 9)
+# define GEN6_GS_RENDERING_ENABLE			(1 << 8)
+# define GEN7_GS_ENABLE					(1 << 0)
+/* DW6 */
+# define GEN6_GS_REORDER				(1 << 30)
+# define GEN6_GS_DISCARD_ADJACENCY			(1 << 29)
+# define GEN6_GS_SVBI_PAYLOAD_ENABLE			(1 << 28)
+# define GEN6_GS_SVBI_POSTINCREMENT_ENABLE		(1 << 27)
+# define GEN6_GS_SVBI_POSTINCREMENT_VALUE_SHIFT		16
+# define GEN6_GS_SVBI_POSTINCREMENT_VALUE_MASK		INTEL_MASK(25, 16)
+# define GEN6_GS_ENABLE					(1 << 15)
+
+# define BRW_GS_EDGE_INDICATOR_0			(1 << 8)
+# define BRW_GS_EDGE_INDICATOR_1			(1 << 9)
+
+#define _3DSTATE_HS                             0x781B /* GEN7+ */
+#define _3DSTATE_TE                             0x781C /* GEN7+ */
+#define _3DSTATE_DS                             0x781D /* GEN7+ */
+
+#define _3DSTATE_CLIP				0x7812 /* GEN6+ */
+/* DW1 */
+# define GEN7_CLIP_WINDING_CW                           (0 << 20)
+# define GEN7_CLIP_WINDING_CCW                          (1 << 20)
+# define GEN7_CLIP_VERTEX_SUBPIXEL_PRECISION_8          (0 << 19)
+# define GEN7_CLIP_VERTEX_SUBPIXEL_PRECISION_4          (1 << 19)
+# define GEN7_CLIP_EARLY_CULL                           (1 << 18)
+# define GEN7_CLIP_CULLMODE_BOTH                        (0 << 16)
+# define GEN7_CLIP_CULLMODE_NONE                        (1 << 16)
+# define GEN7_CLIP_CULLMODE_FRONT                       (2 << 16)
+# define GEN7_CLIP_CULLMODE_BACK                        (3 << 16)
+# define GEN6_CLIP_STATISTICS_ENABLE			(1 << 10)
+/**
+ * Just does cheap culling based on the clip distance.  Bits must be
+ * disjoint with USER_CLIP_CLIP_DISTANCE bits.
+ */
+# define GEN6_USER_CLIP_CULL_DISTANCES_SHIFT		0
+/* DW2 */
+# define GEN6_CLIP_ENABLE				(1 << 31)
+# define GEN6_CLIP_API_OGL				(0 << 30)
+# define GEN6_CLIP_API_D3D				(1 << 30)
+# define GEN6_CLIP_XY_TEST				(1 << 28)
+# define GEN6_CLIP_Z_TEST				(1 << 27)
+# define GEN6_CLIP_GB_TEST				(1 << 26)
+/** 8-bit field of which user clip distances to clip aganist. */
+# define GEN6_USER_CLIP_CLIP_DISTANCES_SHIFT		16
+# define GEN6_CLIP_MODE_NORMAL				(0 << 13)
+# define GEN6_CLIP_MODE_REJECT_ALL			(3 << 13)
+# define GEN6_CLIP_MODE_ACCEPT_ALL			(4 << 13)
+# define GEN6_CLIP_PERSPECTIVE_DIVIDE_DISABLE		(1 << 9)
+# define GEN6_CLIP_NON_PERSPECTIVE_BARYCENTRIC_ENABLE	(1 << 8)
+# define GEN6_CLIP_TRI_PROVOKE_SHIFT			4
+# define GEN6_CLIP_LINE_PROVOKE_SHIFT			2
+# define GEN6_CLIP_TRIFAN_PROVOKE_SHIFT			0
+/* DW3 */
+# define GEN6_CLIP_MIN_POINT_WIDTH_SHIFT		17
+# define GEN6_CLIP_MAX_POINT_WIDTH_SHIFT		6
+# define GEN6_CLIP_FORCE_ZERO_RTAINDEX			(1 << 5)
+
+#define _3DSTATE_SF				0x7813 /* GEN6+ */
+/* DW1 (for gen6) */
+# define GEN6_SF_NUM_OUTPUTS_SHIFT			22
+# define GEN6_SF_SWIZZLE_ENABLE				(1 << 21)
+# define GEN6_SF_POINT_SPRITE_UPPERLEFT			(0 << 20)
+# define GEN6_SF_POINT_SPRITE_LOWERLEFT			(1 << 20)
+# define GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT		11
+# define GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT		4
+/* DW2 */
+# define GEN6_SF_LEGACY_GLOBAL_DEPTH_BIAS		(1 << 11)
+# define GEN6_SF_STATISTICS_ENABLE			(1 << 10)
+# define GEN6_SF_GLOBAL_DEPTH_OFFSET_SOLID		(1 << 9)
+# define GEN6_SF_GLOBAL_DEPTH_OFFSET_WIREFRAME		(1 << 8)
+# define GEN6_SF_GLOBAL_DEPTH_OFFSET_POINT		(1 << 7)
+# define GEN6_SF_FRONT_SOLID				(0 << 5)
+# define GEN6_SF_FRONT_WIREFRAME			(1 << 5)
+# define GEN6_SF_FRONT_POINT				(2 << 5)
+# define GEN6_SF_BACK_SOLID				(0 << 3)
+# define GEN6_SF_BACK_WIREFRAME				(1 << 3)
+# define GEN6_SF_BACK_POINT				(2 << 3)
+# define GEN6_SF_VIEWPORT_TRANSFORM_ENABLE		(1 << 1)
+# define GEN6_SF_WINDING_CCW				(1 << 0)
+/* DW3 */
+# define GEN6_SF_LINE_AA_ENABLE				(1 << 31)
+# define GEN6_SF_CULL_BOTH				(0 << 29)
+# define GEN6_SF_CULL_NONE				(1 << 29)
+# define GEN6_SF_CULL_FRONT				(2 << 29)
+# define GEN6_SF_CULL_BACK				(3 << 29)
+# define GEN6_SF_LINE_WIDTH_SHIFT			18 /* U3.7 */
+# define GEN6_SF_LINE_END_CAP_WIDTH_0_5			(0 << 16)
+# define GEN6_SF_LINE_END_CAP_WIDTH_1_0			(1 << 16)
+# define GEN6_SF_LINE_END_CAP_WIDTH_2_0			(2 << 16)
+# define GEN6_SF_LINE_END_CAP_WIDTH_4_0			(3 << 16)
+# define GEN6_SF_SCISSOR_ENABLE				(1 << 11)
+# define GEN6_SF_MSRAST_OFF_PIXEL			(0 << 8)
+# define GEN6_SF_MSRAST_OFF_PATTERN			(1 << 8)
+# define GEN6_SF_MSRAST_ON_PIXEL			(2 << 8)
+# define GEN6_SF_MSRAST_ON_PATTERN			(3 << 8)
+/* DW4 */
+# define GEN6_SF_TRI_PROVOKE_SHIFT			29
+# define GEN6_SF_LINE_PROVOKE_SHIFT			27
+# define GEN6_SF_TRIFAN_PROVOKE_SHIFT			25
+# define GEN6_SF_LINE_AA_MODE_MANHATTAN			(0 << 14)
+# define GEN6_SF_LINE_AA_MODE_TRUE			(1 << 14)
+# define GEN6_SF_VERTEX_SUBPIXEL_8BITS			(0 << 12)
+# define GEN6_SF_VERTEX_SUBPIXEL_4BITS			(1 << 12)
+# define GEN6_SF_USE_STATE_POINT_WIDTH			(1 << 11)
+# define GEN6_SF_POINT_WIDTH_SHIFT			0 /* U8.3 */
+/* DW5: depth offset constant */
+/* DW6: depth offset scale */
+/* DW7: depth offset clamp */
+/* DW8 */
+# define ATTRIBUTE_1_OVERRIDE_W				(1 << 31)
+# define ATTRIBUTE_1_OVERRIDE_Z				(1 << 30)
+# define ATTRIBUTE_1_OVERRIDE_Y				(1 << 29)
+# define ATTRIBUTE_1_OVERRIDE_X				(1 << 28)
+# define ATTRIBUTE_1_CONST_SOURCE_SHIFT			25
+# define ATTRIBUTE_1_SWIZZLE_SHIFT			22
+# define ATTRIBUTE_1_SOURCE_SHIFT			16
+# define ATTRIBUTE_0_OVERRIDE_W				(1 << 15)
+# define ATTRIBUTE_0_OVERRIDE_Z				(1 << 14)
+# define ATTRIBUTE_0_OVERRIDE_Y				(1 << 13)
+# define ATTRIBUTE_0_OVERRIDE_X				(1 << 12)
+# define ATTRIBUTE_0_CONST_SOURCE_SHIFT			9
+# define ATTRIBUTE_0_SWIZZLE_SHIFT			6
+# define ATTRIBUTE_0_SOURCE_SHIFT			0
+
+# define ATTRIBUTE_SWIZZLE_INPUTATTR                    0
+# define ATTRIBUTE_SWIZZLE_INPUTATTR_FACING             1
+# define ATTRIBUTE_SWIZZLE_INPUTATTR_W                  2
+# define ATTRIBUTE_SWIZZLE_INPUTATTR_FACING_W           3
+# define ATTRIBUTE_SWIZZLE_SHIFT                        6
+
+/* DW16: Point sprite texture coordinate enables */
+/* DW17: Constant interpolation enables */
+/* DW18: attr 0-7 wrap shortest enables */
+/* DW19: attr 8-16 wrap shortest enables */
+
+/* On GEN7, many fields of 3DSTATE_SF were split out into a new command:
+ * 3DSTATE_SBE.  The remaining fields live in different DWords, but retain
+ * the same bit-offset.  The only new field:
+ */
+/* GEN7/DW1: */
+# define GEN7_SF_DEPTH_BUFFER_SURFACE_FORMAT_SHIFT	12
+/* GEN7/DW2: */
+# define HSW_SF_LINE_STIPPLE_ENABLE			14
+
+#define _3DSTATE_SBE				0x781F /* GEN7+ */
+/* DW1 */
+# define GEN7_SBE_SWIZZLE_CONTROL_MODE			(1 << 28)
+# define GEN7_SBE_NUM_OUTPUTS_SHIFT			22
+# define GEN7_SBE_SWIZZLE_ENABLE			(1 << 21)
+# define GEN7_SBE_POINT_SPRITE_LOWERLEFT		(1 << 20)
+# define GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT		11
+# define GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT		4
+/* DW2-9: Attribute setup (same as DW8-15 of gen6 _3DSTATE_SF) */
+/* DW10: Point sprite texture coordinate enables */
+/* DW11: Constant interpolation enables */
+/* DW12: attr 0-7 wrap shortest enables */
+/* DW13: attr 8-16 wrap shortest enables */
+
+enum brw_wm_barycentric_interp_mode {
+   BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC		= 0,
+   BRW_WM_PERSPECTIVE_CENTROID_BARYCENTRIC	= 1,
+   BRW_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC	= 2,
+   BRW_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC	= 3,
+   BRW_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC	= 4,
+   BRW_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC	= 5,
+   BRW_WM_BARYCENTRIC_INTERP_MODE_COUNT  = 6
+};
+#define BRW_WM_NONPERSPECTIVE_BARYCENTRIC_BITS \
+   ((1 << BRW_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC) | \
+    (1 << BRW_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC) | \
+    (1 << BRW_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC))
+
+#define _3DSTATE_WM				0x7814 /* GEN6+ */
+/* DW1: kernel pointer */
+/* DW2 */
+# define GEN6_WM_SPF_MODE				(1 << 31)
+# define GEN6_WM_VECTOR_MASK_ENABLE			(1 << 30)
+# define GEN6_WM_SAMPLER_COUNT_SHIFT			27
+# define GEN6_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT	18
+# define GEN6_WM_FLOATING_POINT_MODE_IEEE_754		(0 << 16)
+# define GEN6_WM_FLOATING_POINT_MODE_ALT		(1 << 16)
+/* DW3: scratch space */
+/* DW4 */
+# define GEN6_WM_STATISTICS_ENABLE			(1 << 31)
+# define GEN6_WM_DEPTH_CLEAR				(1 << 30)
+# define GEN6_WM_DEPTH_RESOLVE				(1 << 28)
+# define GEN6_WM_HIERARCHICAL_DEPTH_RESOLVE		(1 << 27)
+# define GEN6_WM_DISPATCH_START_GRF_SHIFT_0		16
+# define GEN6_WM_DISPATCH_START_GRF_SHIFT_1		8
+# define GEN6_WM_DISPATCH_START_GRF_SHIFT_2		0
+/* DW5 */
+# define GEN6_WM_MAX_THREADS_SHIFT			25
+# define GEN6_WM_KILL_ENABLE				(1 << 22)
+# define GEN6_WM_COMPUTED_DEPTH				(1 << 21)
+# define GEN6_WM_USES_SOURCE_DEPTH			(1 << 20)
+# define GEN6_WM_DISPATCH_ENABLE			(1 << 19)
+# define GEN6_WM_LINE_END_CAP_AA_WIDTH_0_5		(0 << 16)
+# define GEN6_WM_LINE_END_CAP_AA_WIDTH_1_0		(1 << 16)
+# define GEN6_WM_LINE_END_CAP_AA_WIDTH_2_0		(2 << 16)
+# define GEN6_WM_LINE_END_CAP_AA_WIDTH_4_0		(3 << 16)
+# define GEN6_WM_LINE_AA_WIDTH_0_5			(0 << 14)
+# define GEN6_WM_LINE_AA_WIDTH_1_0			(1 << 14)
+# define GEN6_WM_LINE_AA_WIDTH_2_0			(2 << 14)
+# define GEN6_WM_LINE_AA_WIDTH_4_0			(3 << 14)
+# define GEN6_WM_POLYGON_STIPPLE_ENABLE			(1 << 13)
+# define GEN6_WM_LINE_STIPPLE_ENABLE			(1 << 11)
+# define GEN6_WM_OMASK_TO_RENDER_TARGET			(1 << 9)
+# define GEN6_WM_USES_SOURCE_W				(1 << 8)
+# define GEN6_WM_DUAL_SOURCE_BLEND_ENABLE		(1 << 7)
+# define GEN6_WM_32_DISPATCH_ENABLE			(1 << 2)
+# define GEN6_WM_16_DISPATCH_ENABLE			(1 << 1)
+# define GEN6_WM_8_DISPATCH_ENABLE			(1 << 0)
+/* DW6 */
+# define GEN6_WM_NUM_SF_OUTPUTS_SHIFT			20
+# define GEN6_WM_POSOFFSET_NONE				(0 << 18)
+# define GEN6_WM_POSOFFSET_CENTROID			(2 << 18)
+# define GEN6_WM_POSOFFSET_SAMPLE			(3 << 18)
+# define GEN6_WM_POSITION_ZW_PIXEL			(0 << 16)
+# define GEN6_WM_POSITION_ZW_CENTROID			(2 << 16)
+# define GEN6_WM_POSITION_ZW_SAMPLE			(3 << 16)
+# define GEN6_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC	(1 << 15)
+# define GEN6_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC	(1 << 14)
+# define GEN6_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC	(1 << 13)
+# define GEN6_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC		(1 << 12)
+# define GEN6_WM_PERSPECTIVE_CENTROID_BARYCENTRIC	(1 << 11)
+# define GEN6_WM_PERSPECTIVE_PIXEL_BARYCENTRIC		(1 << 10)
+# define GEN6_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT   10
+# define GEN6_WM_POINT_RASTRULE_UPPER_RIGHT		(1 << 9)
+# define GEN6_WM_MSRAST_OFF_PIXEL			(0 << 1)
+# define GEN6_WM_MSRAST_OFF_PATTERN			(1 << 1)
+# define GEN6_WM_MSRAST_ON_PIXEL			(2 << 1)
+# define GEN6_WM_MSRAST_ON_PATTERN			(3 << 1)
+# define GEN6_WM_MSDISPMODE_PERSAMPLE			(0 << 0)
+# define GEN6_WM_MSDISPMODE_PERPIXEL			(1 << 0)
+/* DW7: kernel 1 pointer */
+/* DW8: kernel 2 pointer */
+
+#define _3DSTATE_CONSTANT_VS		      0x7815 /* GEN6+ */
+#define _3DSTATE_CONSTANT_GS		      0x7816 /* GEN6+ */
+#define _3DSTATE_CONSTANT_PS		      0x7817 /* GEN6+ */
+# define GEN6_CONSTANT_BUFFER_3_ENABLE			(1 << 15)
+# define GEN6_CONSTANT_BUFFER_2_ENABLE			(1 << 14)
+# define GEN6_CONSTANT_BUFFER_1_ENABLE			(1 << 13)
+# define GEN6_CONSTANT_BUFFER_0_ENABLE			(1 << 12)
+
+#define _3DSTATE_CONSTANT_HS                  0x7819 /* GEN7+ */
+#define _3DSTATE_CONSTANT_DS                  0x781A /* GEN7+ */
+
+#define _3DSTATE_STREAMOUT                    0x781e /* GEN7+ */
+/* DW1 */
+# define SO_FUNCTION_ENABLE				(1 << 31)
+# define SO_RENDERING_DISABLE				(1 << 30)
+/* This selects which incoming rendering stream goes down the pipeline.  The
+ * rendering stream is 0 if not defined by special cases in the GS state.
+ */
+# define SO_RENDER_STREAM_SELECT_SHIFT			27
+# define SO_RENDER_STREAM_SELECT_MASK			INTEL_MASK(28, 27)
+/* Controls reordering of TRISTRIP_* elements in stream output (not rendering).
+ */
+# define SO_REORDER_TRAILING				(1 << 26)
+/* Controls SO_NUM_PRIMS_WRITTEN_* and SO_PRIM_STORAGE_* */
+# define SO_STATISTICS_ENABLE				(1 << 25)
+# define SO_BUFFER_ENABLE(n)				(1 << (8 + (n)))
+/* DW2 */
+# define SO_STREAM_3_VERTEX_READ_OFFSET_SHIFT		29
+# define SO_STREAM_3_VERTEX_READ_OFFSET_MASK		INTEL_MASK(29, 29)
+# define SO_STREAM_3_VERTEX_READ_LENGTH_SHIFT		24
+# define SO_STREAM_3_VERTEX_READ_LENGTH_MASK		INTEL_MASK(28, 24)
+# define SO_STREAM_2_VERTEX_READ_OFFSET_SHIFT		21
+# define SO_STREAM_2_VERTEX_READ_OFFSET_MASK		INTEL_MASK(21, 21)
+# define SO_STREAM_2_VERTEX_READ_LENGTH_SHIFT		16
+# define SO_STREAM_2_VERTEX_READ_LENGTH_MASK		INTEL_MASK(20, 16)
+# define SO_STREAM_1_VERTEX_READ_OFFSET_SHIFT		13
+# define SO_STREAM_1_VERTEX_READ_OFFSET_MASK		INTEL_MASK(13, 13)
+# define SO_STREAM_1_VERTEX_READ_LENGTH_SHIFT		8
+# define SO_STREAM_1_VERTEX_READ_LENGTH_MASK		INTEL_MASK(12, 8)
+# define SO_STREAM_0_VERTEX_READ_OFFSET_SHIFT		5
+# define SO_STREAM_0_VERTEX_READ_OFFSET_MASK		INTEL_MASK(5, 5)
+# define SO_STREAM_0_VERTEX_READ_LENGTH_SHIFT		0
+# define SO_STREAM_0_VERTEX_READ_LENGTH_MASK		INTEL_MASK(4, 0)
+
+/* 3DSTATE_WM for Gen7 */
+/* DW1 */
+# define GEN7_WM_STATISTICS_ENABLE			(1 << 31)
+# define GEN7_WM_DEPTH_CLEAR				(1 << 30)
+# define GEN7_WM_DISPATCH_ENABLE			(1 << 29)
+# define GEN7_WM_DEPTH_RESOLVE				(1 << 28)
+# define GEN7_WM_HIERARCHICAL_DEPTH_RESOLVE		(1 << 27)
+# define GEN7_WM_KILL_ENABLE				(1 << 25)
+# define GEN7_WM_PSCDEPTH_OFF			        (0 << 23)
+# define GEN7_WM_PSCDEPTH_ON			        (1 << 23)
+# define GEN7_WM_PSCDEPTH_ON_GE			        (2 << 23)
+# define GEN7_WM_PSCDEPTH_ON_LE			        (3 << 23)
+# define GEN7_WM_USES_SOURCE_DEPTH			(1 << 20)
+# define GEN7_WM_USES_SOURCE_W			        (1 << 19)
+# define GEN7_WM_POSITION_ZW_PIXEL			(0 << 17)
+# define GEN7_WM_POSITION_ZW_CENTROID			(2 << 17)
+# define GEN7_WM_POSITION_ZW_SAMPLE			(3 << 17)
+# define GEN7_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT   11
+# define GEN7_WM_USES_INPUT_COVERAGE_MASK	        (1 << 10)
+# define GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5		(0 << 8)
+# define GEN7_WM_LINE_END_CAP_AA_WIDTH_1_0		(1 << 8)
+# define GEN7_WM_LINE_END_CAP_AA_WIDTH_2_0		(2 << 8)
+# define GEN7_WM_LINE_END_CAP_AA_WIDTH_4_0		(3 << 8)
+# define GEN7_WM_LINE_AA_WIDTH_0_5			(0 << 6)
+# define GEN7_WM_LINE_AA_WIDTH_1_0			(1 << 6)
+# define GEN7_WM_LINE_AA_WIDTH_2_0			(2 << 6)
+# define GEN7_WM_LINE_AA_WIDTH_4_0			(3 << 6)
+# define GEN7_WM_POLYGON_STIPPLE_ENABLE			(1 << 4)
+# define GEN7_WM_LINE_STIPPLE_ENABLE			(1 << 3)
+# define GEN7_WM_POINT_RASTRULE_UPPER_RIGHT		(1 << 2)
+# define GEN7_WM_MSRAST_OFF_PIXEL			(0 << 0)
+# define GEN7_WM_MSRAST_OFF_PATTERN			(1 << 0)
+# define GEN7_WM_MSRAST_ON_PIXEL			(2 << 0)
+# define GEN7_WM_MSRAST_ON_PATTERN			(3 << 0)
+/* DW2 */
+# define GEN7_WM_MSDISPMODE_PERSAMPLE			(0 << 31)
+# define GEN7_WM_MSDISPMODE_PERPIXEL			(1 << 31)
+
+#define _3DSTATE_PS				0x7820 /* GEN7+ */
+/* DW1: kernel pointer */
+/* DW2 */
+# define GEN7_PS_SPF_MODE				(1 << 31)
+# define GEN7_PS_VECTOR_MASK_ENABLE			(1 << 30)
+# define GEN7_PS_SAMPLER_COUNT_SHIFT			27
+# define GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT	18
+# define GEN7_PS_FLOATING_POINT_MODE_IEEE_754		(0 << 16)
+# define GEN7_PS_FLOATING_POINT_MODE_ALT		(1 << 16)
+/* DW3: scratch space */
+/* DW4 */
+# define IVB_PS_MAX_THREADS_SHIFT			24
+# define HSW_PS_MAX_THREADS_SHIFT			23
+# define HSW_PS_SAMPLE_MASK_SHIFT		        12
+# define HSW_PS_SAMPLE_MASK_MASK			INTEL_MASK(19, 12)
+# define GEN7_PS_PUSH_CONSTANT_ENABLE		        (1 << 11)
+# define GEN7_PS_ATTRIBUTE_ENABLE		        (1 << 10)
+# define GEN7_PS_OMASK_TO_RENDER_TARGET			(1 << 9)
+# define GEN7_PS_DUAL_SOURCE_BLEND_ENABLE		(1 << 7)
+# define GEN7_PS_POSOFFSET_NONE				(0 << 3)
+# define GEN7_PS_POSOFFSET_CENTROID			(2 << 3)
+# define GEN7_PS_POSOFFSET_SAMPLE			(3 << 3)
+# define GEN7_PS_32_DISPATCH_ENABLE			(1 << 2)
+# define GEN7_PS_16_DISPATCH_ENABLE			(1 << 1)
+# define GEN7_PS_8_DISPATCH_ENABLE			(1 << 0)
+/* DW5 */
+# define GEN7_PS_DISPATCH_START_GRF_SHIFT_0		16
+# define GEN7_PS_DISPATCH_START_GRF_SHIFT_1		8
+# define GEN7_PS_DISPATCH_START_GRF_SHIFT_2		0
+/* DW6: kernel 1 pointer */
+/* DW7: kernel 2 pointer */
+
+#define _3DSTATE_SAMPLE_MASK			0x7818 /* GEN6+ */
+
+#define _3DSTATE_DRAWING_RECTANGLE		0x7900
+#define _3DSTATE_BLEND_CONSTANT_COLOR		0x7901
+#define _3DSTATE_CHROMA_KEY			0x7904
+#define _3DSTATE_DEPTH_BUFFER			0x7905 /* GEN4-6 */
+#define _3DSTATE_POLY_STIPPLE_OFFSET		0x7906
+#define _3DSTATE_POLY_STIPPLE_PATTERN		0x7907
+#define _3DSTATE_LINE_STIPPLE_PATTERN		0x7908
+#define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP	0x7909
+#define _3DSTATE_AA_LINE_PARAMETERS		0x790a /* G45+ */
+
+#define _3DSTATE_GS_SVB_INDEX			0x790b /* CTG+ */
+/* DW1 */
+# define SVB_INDEX_SHIFT				29
+# define SVB_LOAD_INTERNAL_VERTEX_COUNT			(1 << 0) /* SNB+ */
+/* DW2: SVB index */
+/* DW3: SVB maximum index */
+
+#define _3DSTATE_MULTISAMPLE			0x790d /* GEN6+ */
+/* DW1 */
+# define MS_PIXEL_LOCATION_CENTER			(0 << 4)
+# define MS_PIXEL_LOCATION_UPPER_LEFT			(1 << 4)
+# define MS_NUMSAMPLES_1				(0 << 1)
+# define MS_NUMSAMPLES_4				(2 << 1)
+# define MS_NUMSAMPLES_8				(3 << 1)
+
+#define _3DSTATE_STENCIL_BUFFER			0x790e /* ILK, SNB */
+#define _3DSTATE_HIER_DEPTH_BUFFER		0x790f /* ILK, SNB */
+
+#define GEN7_3DSTATE_CLEAR_PARAMS		0x7804
+#define GEN7_3DSTATE_DEPTH_BUFFER		0x7805
+#define GEN7_3DSTATE_STENCIL_BUFFER		0x7806
+# define HSW_STENCIL_ENABLED                            (1 << 31)
+#define GEN7_3DSTATE_HIER_DEPTH_BUFFER		0x7807
+
+#define _3DSTATE_CLEAR_PARAMS			0x7910 /* ILK, SNB */
+# define GEN5_DEPTH_CLEAR_VALID				(1 << 15)
+/* DW1: depth clear value */
+/* DW2 */
+# define GEN7_DEPTH_CLEAR_VALID				(1 << 0)
+
+#define _3DSTATE_SO_DECL_LIST			0x7917 /* GEN7+ */
+/* DW1 */
+# define SO_STREAM_TO_BUFFER_SELECTS_3_SHIFT		12
+# define SO_STREAM_TO_BUFFER_SELECTS_3_MASK		INTEL_MASK(15, 12)
+# define SO_STREAM_TO_BUFFER_SELECTS_2_SHIFT		8
+# define SO_STREAM_TO_BUFFER_SELECTS_2_MASK		INTEL_MASK(11, 8)
+# define SO_STREAM_TO_BUFFER_SELECTS_1_SHIFT		4
+# define SO_STREAM_TO_BUFFER_SELECTS_1_MASK		INTEL_MASK(7, 4)
+# define SO_STREAM_TO_BUFFER_SELECTS_0_SHIFT		0
+# define SO_STREAM_TO_BUFFER_SELECTS_0_MASK		INTEL_MASK(3, 0)
+/* DW2 */
+# define SO_NUM_ENTRIES_3_SHIFT				24
+# define SO_NUM_ENTRIES_3_MASK				INTEL_MASK(31, 24)
+# define SO_NUM_ENTRIES_2_SHIFT				16
+# define SO_NUM_ENTRIES_2_MASK				INTEL_MASK(23, 16)
+# define SO_NUM_ENTRIES_1_SHIFT				8
+# define SO_NUM_ENTRIES_1_MASK				INTEL_MASK(15, 8)
+# define SO_NUM_ENTRIES_0_SHIFT				0
+# define SO_NUM_ENTRIES_0_MASK				INTEL_MASK(7, 0)
+
+/* SO_DECL DW0 */
+# define SO_DECL_OUTPUT_BUFFER_SLOT_SHIFT		12
+# define SO_DECL_OUTPUT_BUFFER_SLOT_MASK		INTEL_MASK(13, 12)
+# define SO_DECL_HOLE_FLAG				(1 << 11)
+# define SO_DECL_REGISTER_INDEX_SHIFT			4
+# define SO_DECL_REGISTER_INDEX_MASK			INTEL_MASK(9, 4)
+# define SO_DECL_COMPONENT_MASK_SHIFT			0
+# define SO_DECL_COMPONENT_MASK_MASK			INTEL_MASK(3, 0)
+
+#define _3DSTATE_SO_BUFFER                    0x7918 /* GEN7+ */
+/* DW1 */
+# define SO_BUFFER_INDEX_SHIFT				29
+# define SO_BUFFER_INDEX_MASK				INTEL_MASK(30, 29)
+# define SO_BUFFER_PITCH_SHIFT				0
+# define SO_BUFFER_PITCH_MASK				INTEL_MASK(11, 0)
+/* DW2: start address */
+/* DW3: end address. */
 
 #define CMD_PIPE_CONTROL              0x7a00
 
-#define CMD_3D_PRIM                   0x7b00
-
 #define CMD_MI_FLUSH                  0x0200
 
 
-/* Various values from the R0 vertex header:
+/* Bitfields for the URB_WRITE message, DW2 of message header: */
+#define URB_WRITE_PRIM_END		0x1
+#define URB_WRITE_PRIM_START		0x2
+#define URB_WRITE_PRIM_TYPE_SHIFT	2
+
+
+/* Maximum number of entries that can be addressed using a binding table
+ * pointer of type SURFTYPE_BUFFER
  */
-#define R02_PRIM_END    0x1
-#define R02_PRIM_START  0x2
+#define BRW_MAX_NUM_BUFFER_ENTRIES	(1 << 27)
 
 #define EX_DESC_SFID_MASK 0xF
 #define EX_DESC_EOT_MASK  0x20
-- 
1.7.7.5




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