[Intel-gfx] [PATCH] drm/i915: Apply alignment restrictions on scanout surfaces for VT-d

Daniel Vetter daniel at ffwll.ch
Tue Mar 5 16:26:23 CET 2013


On Tue, Mar 05, 2013 at 02:52:39PM +0000, Chris Wilson wrote:
> From the w/a database:
> 
> 'To prevent false VT-d type 6 error:
> 
>   The primary display plane must be 256KiB aligned, and require an extra
>   128 PTEs of padding afterward;
> 
>   The sprites planes must be 128KiB aligned, and require an extra 64 PTEs
>   of padding afterward;
> 
>   The cursors must be 64KiB aligned, and require an extra 2 PTEs of
>   padding afterward.'
> 
> As we use the same function to pin the primary and sprite planes, we can
> simply use the more strict requirements for scanouts for both.
> 
> Instead of using explicit padding PTEs following the scanout objects, we
> should be able to use the scratch page that is always mapped into the
> unused PTEs to avoid the VT-d error.
> 
> References: https://bugs.freedesktop.org/show_bug.cgi?id=59626
> References: https://bugs.freedesktop.org/show_bug.cgi?id=59627
> References: https://bugs.freedesktop.org/show_bug.cgi?id=59631
> Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
> ---
>  drivers/gpu/drm/i915/intel_display.c |   30 +++++++++++++++++++++++++++++-
>  drivers/gpu/drm/i915/intel_sprite.c  |    5 +++++
>  2 files changed, 34 insertions(+), 1 deletion(-)
> 
> diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c
> index a8966aa..139213b 100644
> --- a/drivers/gpu/drm/i915/intel_display.c
> +++ b/drivers/gpu/drm/i915/intel_display.c
> @@ -1937,6 +1937,15 @@ static void intel_disable_plane(struct drm_i915_private *dev_priv,
>  	intel_wait_for_vblank(dev_priv->dev, pipe);
>  }
>  
> +static bool need_vtd_wa(struct drm_device *dev)

Bikeshed to need_vtd_scanout_wa?
-Daniel

> +{
> +#ifdef CONFIG_INTEL_IOMMU
> +	if (INTEL_INFO(dev)->gen >= 6 && intel_iommu_gfx_mapped)
> +		return true;
> +#endif
> +	return false;
> +}
> +
>  int
>  intel_pin_and_fence_fb_obj(struct drm_device *dev,
>  			   struct drm_i915_gem_object *obj,
> @@ -1967,6 +1976,14 @@ intel_pin_and_fence_fb_obj(struct drm_device *dev,
>  		BUG();
>  	}
>  
> +	/* Note that the w/a also requires 64 PTE of padding following the
> +	 * bo. We currently fill all unused PTE with the shadow page and so
> +	 * we should always have valid PTE following the scanout preventing
> +	 * the VT-d warning.
> +	 */
> +	if (need_vtd_wa(dev) && alignment < 256 * 1024)
> +		alignment = 256 * 1024;
> +
>  	dev_priv->mm.interruptible = false;
>  	ret = i915_gem_object_pin_to_display_plane(obj, alignment, pipelined);
>  	if (ret)
> @@ -6308,13 +6325,24 @@ static int intel_crtc_cursor_set(struct drm_crtc *crtc,
>  	/* we only need to pin inside GTT if cursor is non-phy */
>  	mutex_lock(&dev->struct_mutex);
>  	if (!dev_priv->info->cursor_needs_physical) {
> +		unsigned alignment;
> +
>  		if (obj->tiling_mode) {
>  			DRM_ERROR("cursor cannot be tiled\n");
>  			ret = -EINVAL;
>  			goto fail_locked;
>  		}
>  
> -		ret = i915_gem_object_pin_to_display_plane(obj, 0, NULL);
> +		/* Note that the w/a also requires 2 PTE of padding following
> +		 * the bo. We currently fill all unused PTE with the shadow
> +		 * page and so we should always have valid PTE following the
> +		 * cursor preventing the VT-d warning.
> +		 */
> +		alignment = 0;
> +		if (need_vtd_wa(dev))
> +			alignment = 64*1024;
> +
> +		ret = i915_gem_object_pin_to_display_plane(obj, alignment, NULL);
>  		if (ret) {
>  			DRM_ERROR("failed to move cursor bo into the GTT\n");
>  			goto fail_locked;
> diff --git a/drivers/gpu/drm/i915/intel_sprite.c b/drivers/gpu/drm/i915/intel_sprite.c
> index 1b6eb76..d28525b 100644
> --- a/drivers/gpu/drm/i915/intel_sprite.c
> +++ b/drivers/gpu/drm/i915/intel_sprite.c
> @@ -513,6 +513,11 @@ intel_update_plane(struct drm_plane *plane, struct drm_crtc *crtc,
>  
>  	mutex_lock(&dev->struct_mutex);
>  
> +	/* Note that this will apply the VT-d workaround for scanouts,
> +	 * which is more restrictive than required for sprites. (The
> +	 * primary plane requires 256KiB alignment with 64 PTE padding,
> +	 * the sprite planes only require 128KiB alignment and 32 PTE padding.
> +	 */
>  	ret = intel_pin_and_fence_fb_obj(dev, obj, NULL);
>  	if (ret)
>  		goto out_unlock;
> -- 
> 1.7.10.4
> 
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-- 
Daniel Vetter
Software Engineer, Intel Corporation
+41 (0) 79 365 57 48 - http://blog.ffwll.ch



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