[Intel-gfx] [PATCH 3/8] drm/i915/skl: Adjust intel_fb_align_height() for Yb/Yf tiling

Tvrtko Ursulin tvrtko.ursulin at linux.intel.com
Fri Feb 27 03:15:19 PST 2015


From: Damien Lespiau <damien.lespiau at intel.com>

We now need the bpp of the fb as Yf tiling has different tile widths
depending on it.

v2: Rebased for the new addfb2 interface. (Tvrtko Ursulin)
v3: Rebased for fb modifier changes. (Tvrtko Ursulin)
v4: Added missing case and 128-bit pixel warning. (Damien Lespiau)

Signed-off-by: Damien Lespiau <damien.lespiau at intel.com>
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau at intel.com> (v3)
---
 drivers/gpu/drm/i915/intel_display.c | 39 ++++++++++++++++++++++++++++++++++--
 1 file changed, 37 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c
index cf0eadc..1db63c9 100644
--- a/drivers/gpu/drm/i915/intel_display.c
+++ b/drivers/gpu/drm/i915/intel_display.c
@@ -2195,9 +2195,44 @@ intel_fb_align_height(struct drm_device *dev, int height,
 		      uint64_t fb_format_modifier)
 {
 	int tile_height;
+	uint32_t bits_per_pixel;
 
-	tile_height = fb_format_modifier == I915_FORMAT_MOD_X_TILED ?
-		(IS_GEN2(dev) ? 16 : 8) : 1;
+	switch (fb_format_modifier) {
+	case DRM_FORMAT_MOD_NONE:
+		tile_height = 1;
+		break;
+	case I915_FORMAT_MOD_X_TILED:
+		tile_height = IS_GEN2(dev) ? 16 : 8;
+		break;
+	case I915_FORMAT_MOD_Y_TILED:
+		tile_height = 32;
+		break;
+	case I915_FORMAT_MOD_Yf_TILED:
+		bits_per_pixel = drm_format_plane_cpp(pixel_format, 0) * 8;
+		switch (bits_per_pixel) {
+		default:
+		case 8:
+			tile_height = 64;
+			break;
+		case 16:
+		case 32:
+			tile_height = 32;
+			break;
+		case 64:
+			tile_height = 16;
+			break;
+		case 128:
+			WARN_ONCE(1,
+				  "128-bit pixels are not supported for display!");
+			tile_height = 16;
+			break;
+		}
+		break;
+	default:
+		MISSING_CASE(fb_format_modifier);
+		tile_height = 1;
+		break;
+	}
 
 	return ALIGN(height, tile_height);
 }
-- 
2.3.0



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