[Intel-gfx] [PATCH 3/4] drm/i915: Move low-level swizzling code to i915_gem_fence.c

Daniel Vetter daniel.vetter at ffwll.ch
Fri Jul 24 08:40:14 PDT 2015


It fits more with the low-level fence code, and this move leaves only
the userspace tiling ioctl handling in i915_gem_tiling.c.

Suggested-by: Chris Wilson <chris at chris-wilson.co.uk>
Cc: Chris Wilson <chris at chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter at intel.com>
---
 drivers/gpu/drm/i915/i915_drv.h        |   8 +-
 drivers/gpu/drm/i915/i915_gem_fence.c  | 268 +++++++++++++++++++++++++++++++++
 drivers/gpu/drm/i915/i915_gem_tiling.c | 219 ---------------------------
 3 files changed, 272 insertions(+), 223 deletions(-)

diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
index 4c34fb15d0df..9aebf92132a5 100644
--- a/drivers/gpu/drm/i915/i915_drv.h
+++ b/drivers/gpu/drm/i915/i915_drv.h
@@ -3058,6 +3058,10 @@ void i915_gem_object_unpin_fence(struct drm_i915_gem_object *obj);
 
 void i915_gem_restore_fences(struct drm_device *dev);
 
+void i915_gem_detect_bit_6_swizzle(struct drm_device *dev);
+void i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj);
+void i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj);
+
 /* i915_gem_context.c */
 int __must_check i915_gem_context_init(struct drm_device *dev);
 void i915_gem_context_fini(struct drm_device *dev);
@@ -3150,10 +3154,6 @@ static inline bool i915_gem_object_needs_bit17_swizzle(struct drm_i915_gem_objec
 		obj->tiling_mode != I915_TILING_NONE;
 }
 
-void i915_gem_detect_bit_6_swizzle(struct drm_device *dev);
-void i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj);
-void i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj);
-
 /* i915_gem_debug.c */
 #if WATCH_LISTS
 int i915_verify_lists(struct drm_device *dev);
diff --git a/drivers/gpu/drm/i915/i915_gem_fence.c b/drivers/gpu/drm/i915/i915_gem_fence.c
index 0434c42d8c11..c643260a90c5 100644
--- a/drivers/gpu/drm/i915/i915_gem_fence.c
+++ b/drivers/gpu/drm/i915/i915_gem_fence.c
@@ -495,3 +495,271 @@ void i915_gem_restore_fences(struct drm_device *dev)
 		}
 	}
 }
+
+/**
+ *
+ * Support for managing tiling state of buffer objects.
+ *
+ * The idea behind tiling is to increase cache hit rates by rearranging
+ * pixel data so that a group of pixel accesses are in the same cacheline.
+ * Performance improvement from doing this on the back/depth buffer are on
+ * the order of 30%.
+ *
+ * Intel architectures make this somewhat more complicated, though, by
+ * adjustments made to addressing of data when the memory is in interleaved
+ * mode (matched pairs of DIMMS) to improve memory bandwidth.
+ * For interleaved memory, the CPU sends every sequential 64 bytes
+ * to an alternate memory channel so it can get the bandwidth from both.
+ *
+ * The GPU also rearranges its accesses for increased bandwidth to interleaved
+ * memory, and it matches what the CPU does for non-tiled.  However, when tiled
+ * it does it a little differently, since one walks addresses not just in the
+ * X direction but also Y.  So, along with alternating channels when bit
+ * 6 of the address flips, it also alternates when other bits flip --  Bits 9
+ * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
+ * are common to both the 915 and 965-class hardware.
+ *
+ * The CPU also sometimes XORs in higher bits as well, to improve
+ * bandwidth doing strided access like we do so frequently in graphics.  This
+ * is called "Channel XOR Randomization" in the MCH documentation.  The result
+ * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
+ * decode.
+ *
+ * All of this bit 6 XORing has an effect on our memory management,
+ * as we need to make sure that the 3d driver can correctly address object
+ * contents.
+ *
+ * If we don't have interleaved memory, all tiling is safe and no swizzling is
+ * required.
+ *
+ * When bit 17 is XORed in, we simply refuse to tile at all.  Bit
+ * 17 is not just a page offset, so as we page an objet out and back in,
+ * individual pages in it will have different bit 17 addresses, resulting in
+ * each 64 bytes being swapped with its neighbor!
+ *
+ * Otherwise, if interleaved, we have to tell the 3d driver what the address
+ * swizzling it needs to do is, since it's writing with the CPU to the pages
+ * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
+ * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
+ * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
+ * to match what the GPU expects.
+ */
+
+/**
+ * Detects bit 6 swizzling of address lookup between IGD access and CPU
+ * access through main memory.
+ */
+void
+i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
+{
+	struct drm_i915_private *dev_priv = dev->dev_private;
+	uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
+	uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
+
+	if (INTEL_INFO(dev)->gen >= 8 || IS_VALLEYVIEW(dev)) {
+		/*
+		 * On BDW+, swizzling is not used. We leave the CPU memory
+		 * controller in charge of optimizing memory accesses without
+		 * the extra address manipulation GPU side.
+		 *
+		 * VLV and CHV don't have GPU swizzling.
+		 */
+		swizzle_x = I915_BIT_6_SWIZZLE_NONE;
+		swizzle_y = I915_BIT_6_SWIZZLE_NONE;
+	} else if (INTEL_INFO(dev)->gen >= 6) {
+		if (dev_priv->preserve_bios_swizzle) {
+			if (I915_READ(DISP_ARB_CTL) &
+			    DISP_TILE_SURFACE_SWIZZLING) {
+				swizzle_x = I915_BIT_6_SWIZZLE_9_10;
+				swizzle_y = I915_BIT_6_SWIZZLE_9;
+			} else {
+				swizzle_x = I915_BIT_6_SWIZZLE_NONE;
+				swizzle_y = I915_BIT_6_SWIZZLE_NONE;
+			}
+		} else {
+			uint32_t dimm_c0, dimm_c1;
+			dimm_c0 = I915_READ(MAD_DIMM_C0);
+			dimm_c1 = I915_READ(MAD_DIMM_C1);
+			dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
+			dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
+			/* Enable swizzling when the channels are populated
+			 * with identically sized dimms. We don't need to check
+			 * the 3rd channel because no cpu with gpu attached
+			 * ships in that configuration. Also, swizzling only
+			 * makes sense for 2 channels anyway. */
+			if (dimm_c0 == dimm_c1) {
+				swizzle_x = I915_BIT_6_SWIZZLE_9_10;
+				swizzle_y = I915_BIT_6_SWIZZLE_9;
+			} else {
+				swizzle_x = I915_BIT_6_SWIZZLE_NONE;
+				swizzle_y = I915_BIT_6_SWIZZLE_NONE;
+			}
+		}
+	} else if (IS_GEN5(dev)) {
+		/* On Ironlake whatever DRAM config, GPU always do
+		 * same swizzling setup.
+		 */
+		swizzle_x = I915_BIT_6_SWIZZLE_9_10;
+		swizzle_y = I915_BIT_6_SWIZZLE_9;
+	} else if (IS_GEN2(dev)) {
+		/* As far as we know, the 865 doesn't have these bit 6
+		 * swizzling issues.
+		 */
+		swizzle_x = I915_BIT_6_SWIZZLE_NONE;
+		swizzle_y = I915_BIT_6_SWIZZLE_NONE;
+	} else if (IS_MOBILE(dev) || (IS_GEN3(dev) && !IS_G33(dev))) {
+		uint32_t dcc;
+
+		/* On 9xx chipsets, channel interleave by the CPU is
+		 * determined by DCC.  For single-channel, neither the CPU
+		 * nor the GPU do swizzling.  For dual channel interleaved,
+		 * the GPU's interleave is bit 9 and 10 for X tiled, and bit
+		 * 9 for Y tiled.  The CPU's interleave is independent, and
+		 * can be based on either bit 11 (haven't seen this yet) or
+		 * bit 17 (common).
+		 */
+		dcc = I915_READ(DCC);
+		switch (dcc & DCC_ADDRESSING_MODE_MASK) {
+		case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
+		case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
+			swizzle_x = I915_BIT_6_SWIZZLE_NONE;
+			swizzle_y = I915_BIT_6_SWIZZLE_NONE;
+			break;
+		case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
+			if (dcc & DCC_CHANNEL_XOR_DISABLE) {
+				/* This is the base swizzling by the GPU for
+				 * tiled buffers.
+				 */
+				swizzle_x = I915_BIT_6_SWIZZLE_9_10;
+				swizzle_y = I915_BIT_6_SWIZZLE_9;
+			} else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
+				/* Bit 11 swizzling by the CPU in addition. */
+				swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
+				swizzle_y = I915_BIT_6_SWIZZLE_9_11;
+			} else {
+				/* Bit 17 swizzling by the CPU in addition. */
+				swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
+				swizzle_y = I915_BIT_6_SWIZZLE_9_17;
+			}
+			break;
+		}
+
+		/* check for L-shaped memory aka modified enhanced addressing */
+		if (IS_GEN4(dev)) {
+			uint32_t ddc2 = I915_READ(DCC2);
+
+			if (!(ddc2 & DCC2_MODIFIED_ENHANCED_DISABLE))
+				dev_priv->quirks |= QUIRK_PIN_SWIZZLED_PAGES;
+		}
+
+		if (dcc == 0xffffffff) {
+			DRM_ERROR("Couldn't read from MCHBAR.  "
+				  "Disabling tiling.\n");
+			swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
+			swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
+		}
+	} else {
+		/* The 965, G33, and newer, have a very flexible memory
+		 * configuration.  It will enable dual-channel mode
+		 * (interleaving) on as much memory as it can, and the GPU
+		 * will additionally sometimes enable different bit 6
+		 * swizzling for tiled objects from the CPU.
+		 *
+		 * Here's what I found on the G965:
+		 *    slot fill         memory size  swizzling
+		 * 0A   0B   1A   1B    1-ch   2-ch
+		 * 512  0    0    0     512    0     O
+		 * 512  0    512  0     16     1008  X
+		 * 512  0    0    512   16     1008  X
+		 * 0    512  0    512   16     1008  X
+		 * 1024 1024 1024 0     2048   1024  O
+		 *
+		 * We could probably detect this based on either the DRB
+		 * matching, which was the case for the swizzling required in
+		 * the table above, or from the 1-ch value being less than
+		 * the minimum size of a rank.
+		 */
+		if (I915_READ16(C0DRB3) != I915_READ16(C1DRB3)) {
+			swizzle_x = I915_BIT_6_SWIZZLE_NONE;
+			swizzle_y = I915_BIT_6_SWIZZLE_NONE;
+		} else {
+			swizzle_x = I915_BIT_6_SWIZZLE_9_10;
+			swizzle_y = I915_BIT_6_SWIZZLE_9;
+		}
+	}
+
+	dev_priv->mm.bit_6_swizzle_x = swizzle_x;
+	dev_priv->mm.bit_6_swizzle_y = swizzle_y;
+}
+
+/**
+ * Swap every 64 bytes of this page around, to account for it having a new
+ * bit 17 of its physical address and therefore being interpreted differently
+ * by the GPU.
+ */
+static void
+i915_gem_swizzle_page(struct page *page)
+{
+	char temp[64];
+	char *vaddr;
+	int i;
+
+	vaddr = kmap(page);
+
+	for (i = 0; i < PAGE_SIZE; i += 128) {
+		memcpy(temp, &vaddr[i], 64);
+		memcpy(&vaddr[i], &vaddr[i + 64], 64);
+		memcpy(&vaddr[i + 64], temp, 64);
+	}
+
+	kunmap(page);
+}
+
+void
+i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj)
+{
+	struct sg_page_iter sg_iter;
+	int i;
+
+	if (obj->bit_17 == NULL)
+		return;
+
+	i = 0;
+	for_each_sg_page(obj->pages->sgl, &sg_iter, obj->pages->nents, 0) {
+		struct page *page = sg_page_iter_page(&sg_iter);
+		char new_bit_17 = page_to_phys(page) >> 17;
+		if ((new_bit_17 & 0x1) !=
+		    (test_bit(i, obj->bit_17) != 0)) {
+			i915_gem_swizzle_page(page);
+			set_page_dirty(page);
+		}
+		i++;
+	}
+}
+
+void
+i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj)
+{
+	struct sg_page_iter sg_iter;
+	int page_count = obj->base.size >> PAGE_SHIFT;
+	int i;
+
+	if (obj->bit_17 == NULL) {
+		obj->bit_17 = kcalloc(BITS_TO_LONGS(page_count),
+				      sizeof(long), GFP_KERNEL);
+		if (obj->bit_17 == NULL) {
+			DRM_ERROR("Failed to allocate memory for bit 17 "
+				  "record\n");
+			return;
+		}
+	}
+
+	i = 0;
+	for_each_sg_page(obj->pages->sgl, &sg_iter, obj->pages->nents, 0) {
+		if (page_to_phys(sg_page_iter_page(&sg_iter)) & (1 << 17))
+			__set_bit(i, obj->bit_17);
+		else
+			__clear_bit(i, obj->bit_17);
+		i++;
+	}
+}
diff --git a/drivers/gpu/drm/i915/i915_gem_tiling.c b/drivers/gpu/drm/i915/i915_gem_tiling.c
index 633bd1fcab69..fa7a8d7a24e0 100644
--- a/drivers/gpu/drm/i915/i915_gem_tiling.c
+++ b/drivers/gpu/drm/i915/i915_gem_tiling.c
@@ -80,153 +80,6 @@
  * to match what the GPU expects.
  */
 
-/**
- * Detects bit 6 swizzling of address lookup between IGD access and CPU
- * access through main memory.
- */
-void
-i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
-{
-	struct drm_i915_private *dev_priv = dev->dev_private;
-	uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
-	uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
-
-	if (INTEL_INFO(dev)->gen >= 8 || IS_VALLEYVIEW(dev)) {
-		/*
-		 * On BDW+, swizzling is not used. We leave the CPU memory
-		 * controller in charge of optimizing memory accesses without
-		 * the extra address manipulation GPU side.
-		 *
-		 * VLV and CHV don't have GPU swizzling.
-		 */
-		swizzle_x = I915_BIT_6_SWIZZLE_NONE;
-		swizzle_y = I915_BIT_6_SWIZZLE_NONE;
-	} else if (INTEL_INFO(dev)->gen >= 6) {
-		if (dev_priv->preserve_bios_swizzle) {
-			if (I915_READ(DISP_ARB_CTL) &
-			    DISP_TILE_SURFACE_SWIZZLING) {
-				swizzle_x = I915_BIT_6_SWIZZLE_9_10;
-				swizzle_y = I915_BIT_6_SWIZZLE_9;
-			} else {
-				swizzle_x = I915_BIT_6_SWIZZLE_NONE;
-				swizzle_y = I915_BIT_6_SWIZZLE_NONE;
-			}
-		} else {
-			uint32_t dimm_c0, dimm_c1;
-			dimm_c0 = I915_READ(MAD_DIMM_C0);
-			dimm_c1 = I915_READ(MAD_DIMM_C1);
-			dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
-			dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
-			/* Enable swizzling when the channels are populated
-			 * with identically sized dimms. We don't need to check
-			 * the 3rd channel because no cpu with gpu attached
-			 * ships in that configuration. Also, swizzling only
-			 * makes sense for 2 channels anyway. */
-			if (dimm_c0 == dimm_c1) {
-				swizzle_x = I915_BIT_6_SWIZZLE_9_10;
-				swizzle_y = I915_BIT_6_SWIZZLE_9;
-			} else {
-				swizzle_x = I915_BIT_6_SWIZZLE_NONE;
-				swizzle_y = I915_BIT_6_SWIZZLE_NONE;
-			}
-		}
-	} else if (IS_GEN5(dev)) {
-		/* On Ironlake whatever DRAM config, GPU always do
-		 * same swizzling setup.
-		 */
-		swizzle_x = I915_BIT_6_SWIZZLE_9_10;
-		swizzle_y = I915_BIT_6_SWIZZLE_9;
-	} else if (IS_GEN2(dev)) {
-		/* As far as we know, the 865 doesn't have these bit 6
-		 * swizzling issues.
-		 */
-		swizzle_x = I915_BIT_6_SWIZZLE_NONE;
-		swizzle_y = I915_BIT_6_SWIZZLE_NONE;
-	} else if (IS_MOBILE(dev) || (IS_GEN3(dev) && !IS_G33(dev))) {
-		uint32_t dcc;
-
-		/* On 9xx chipsets, channel interleave by the CPU is
-		 * determined by DCC.  For single-channel, neither the CPU
-		 * nor the GPU do swizzling.  For dual channel interleaved,
-		 * the GPU's interleave is bit 9 and 10 for X tiled, and bit
-		 * 9 for Y tiled.  The CPU's interleave is independent, and
-		 * can be based on either bit 11 (haven't seen this yet) or
-		 * bit 17 (common).
-		 */
-		dcc = I915_READ(DCC);
-		switch (dcc & DCC_ADDRESSING_MODE_MASK) {
-		case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
-		case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
-			swizzle_x = I915_BIT_6_SWIZZLE_NONE;
-			swizzle_y = I915_BIT_6_SWIZZLE_NONE;
-			break;
-		case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
-			if (dcc & DCC_CHANNEL_XOR_DISABLE) {
-				/* This is the base swizzling by the GPU for
-				 * tiled buffers.
-				 */
-				swizzle_x = I915_BIT_6_SWIZZLE_9_10;
-				swizzle_y = I915_BIT_6_SWIZZLE_9;
-			} else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
-				/* Bit 11 swizzling by the CPU in addition. */
-				swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
-				swizzle_y = I915_BIT_6_SWIZZLE_9_11;
-			} else {
-				/* Bit 17 swizzling by the CPU in addition. */
-				swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
-				swizzle_y = I915_BIT_6_SWIZZLE_9_17;
-			}
-			break;
-		}
-
-		/* check for L-shaped memory aka modified enhanced addressing */
-		if (IS_GEN4(dev)) {
-			uint32_t ddc2 = I915_READ(DCC2);
-
-			if (!(ddc2 & DCC2_MODIFIED_ENHANCED_DISABLE))
-				dev_priv->quirks |= QUIRK_PIN_SWIZZLED_PAGES;
-		}
-
-		if (dcc == 0xffffffff) {
-			DRM_ERROR("Couldn't read from MCHBAR.  "
-				  "Disabling tiling.\n");
-			swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
-			swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
-		}
-	} else {
-		/* The 965, G33, and newer, have a very flexible memory
-		 * configuration.  It will enable dual-channel mode
-		 * (interleaving) on as much memory as it can, and the GPU
-		 * will additionally sometimes enable different bit 6
-		 * swizzling for tiled objects from the CPU.
-		 *
-		 * Here's what I found on the G965:
-		 *    slot fill         memory size  swizzling
-		 * 0A   0B   1A   1B    1-ch   2-ch
-		 * 512  0    0    0     512    0     O
-		 * 512  0    512  0     16     1008  X
-		 * 512  0    0    512   16     1008  X
-		 * 0    512  0    512   16     1008  X
-		 * 1024 1024 1024 0     2048   1024  O
-		 *
-		 * We could probably detect this based on either the DRB
-		 * matching, which was the case for the swizzling required in
-		 * the table above, or from the 1-ch value being less than
-		 * the minimum size of a rank.
-		 */
-		if (I915_READ16(C0DRB3) != I915_READ16(C1DRB3)) {
-			swizzle_x = I915_BIT_6_SWIZZLE_NONE;
-			swizzle_y = I915_BIT_6_SWIZZLE_NONE;
-		} else {
-			swizzle_x = I915_BIT_6_SWIZZLE_9_10;
-			swizzle_y = I915_BIT_6_SWIZZLE_9;
-		}
-	}
-
-	dev_priv->mm.bit_6_swizzle_x = swizzle_x;
-	dev_priv->mm.bit_6_swizzle_y = swizzle_y;
-}
-
 /* Check pitch constriants for all chips & tiling formats */
 static bool
 i915_tiling_ok(struct drm_device *dev, int stride, int size, int tiling_mode)
@@ -475,75 +328,3 @@ i915_gem_get_tiling(struct drm_device *dev, void *data,
 
 	return 0;
 }
-
-/**
- * Swap every 64 bytes of this page around, to account for it having a new
- * bit 17 of its physical address and therefore being interpreted differently
- * by the GPU.
- */
-static void
-i915_gem_swizzle_page(struct page *page)
-{
-	char temp[64];
-	char *vaddr;
-	int i;
-
-	vaddr = kmap(page);
-
-	for (i = 0; i < PAGE_SIZE; i += 128) {
-		memcpy(temp, &vaddr[i], 64);
-		memcpy(&vaddr[i], &vaddr[i + 64], 64);
-		memcpy(&vaddr[i + 64], temp, 64);
-	}
-
-	kunmap(page);
-}
-
-void
-i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj)
-{
-	struct sg_page_iter sg_iter;
-	int i;
-
-	if (obj->bit_17 == NULL)
-		return;
-
-	i = 0;
-	for_each_sg_page(obj->pages->sgl, &sg_iter, obj->pages->nents, 0) {
-		struct page *page = sg_page_iter_page(&sg_iter);
-		char new_bit_17 = page_to_phys(page) >> 17;
-		if ((new_bit_17 & 0x1) !=
-		    (test_bit(i, obj->bit_17) != 0)) {
-			i915_gem_swizzle_page(page);
-			set_page_dirty(page);
-		}
-		i++;
-	}
-}
-
-void
-i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj)
-{
-	struct sg_page_iter sg_iter;
-	int page_count = obj->base.size >> PAGE_SHIFT;
-	int i;
-
-	if (obj->bit_17 == NULL) {
-		obj->bit_17 = kcalloc(BITS_TO_LONGS(page_count),
-				      sizeof(long), GFP_KERNEL);
-		if (obj->bit_17 == NULL) {
-			DRM_ERROR("Failed to allocate memory for bit 17 "
-				  "record\n");
-			return;
-		}
-	}
-
-	i = 0;
-	for_each_sg_page(obj->pages->sgl, &sg_iter, obj->pages->nents, 0) {
-		if (page_to_phys(sg_page_iter_page(&sg_iter)) & (1 << 17))
-			__set_bit(i, obj->bit_17);
-		else
-			__clear_bit(i, obj->bit_17);
-		i++;
-	}
-}
-- 
2.1.4



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