[Intel-gfx] [PATCH 2/2] drm/i915: In DBUF/WM calcs for 90/270, swap w & h

Chandra Konduru chandra.konduru at intel.com
Fri Jun 26 06:51:43 PDT 2015


This patch swaps src width and height for dbuf/wm calculations
when rotation is 90/270 as per hw requirements.

Signed-off-by: Chandra Konduru <chandra.konduru at intel.com>
---
 drivers/gpu/drm/i915/intel_pm.c |   32 ++++++++++++++++++++++++++++----
 1 file changed, 28 insertions(+), 4 deletions(-)

diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c
index ea3e435..767313b 100644
--- a/drivers/gpu/drm/i915/intel_pm.c
+++ b/drivers/gpu/drm/i915/intel_pm.c
@@ -2913,6 +2913,8 @@ static void skl_compute_wm_pipe_parameters(struct drm_crtc *crtc,
 	enum pipe pipe = intel_crtc->pipe;
 	struct drm_plane *plane;
 	struct drm_framebuffer *fb;
+	struct intel_plane_state *plane_state;
+	int src_w, src_h;
 	int i = 1; /* Index for sprite planes start */
 
 	p->active = intel_crtc->active;
@@ -2921,6 +2923,7 @@ static void skl_compute_wm_pipe_parameters(struct drm_crtc *crtc,
 		p->pixel_rate = skl_pipe_pixel_rate(intel_crtc->config);
 
 		fb = crtc->primary->state->fb;
+		plane_state = to_intel_plane_state(crtc->primary->state);
 		/* For planar: Bpp is for uv plane, y_Bpp is for y plane */
 		if (fb) {
 			p->plane[0].enabled = true;
@@ -2935,8 +2938,22 @@ static void skl_compute_wm_pipe_parameters(struct drm_crtc *crtc,
 			p->plane[0].y_bytes_per_pixel = 0;
 			p->plane[0].tiling = DRM_FORMAT_MOD_NONE;
 		}
-		p->plane[0].horiz_pixels = intel_crtc->config->pipe_src_w;
-		p->plane[0].vert_pixels = intel_crtc->config->pipe_src_h;
+
+		if (drm_rect_width(&plane_state->src)) {
+			src_w = drm_rect_width(&plane_state->src) >> 16;
+			src_h = drm_rect_height(&plane_state->src) >> 16;
+		} else {
+			src_w = intel_crtc->config->pipe_src_w;
+			src_h = intel_crtc->config->pipe_src_h;
+		}
+
+		if (intel_rotation_90_or_270(crtc->primary->state->rotation)) {
+			p->plane[0].horiz_pixels = src_h;
+			p->plane[0].vert_pixels = src_w;
+		} else {
+			p->plane[0].horiz_pixels = src_w;
+			p->plane[0].vert_pixels = src_h;
+		}
 		p->plane[0].rotation = crtc->primary->state->rotation;
 
 		fb = crtc->cursor->state->fb;
@@ -3468,8 +3485,15 @@ skl_update_sprite_wm(struct drm_plane *plane, struct drm_crtc *crtc,
 
 	intel_plane->wm.enabled = enabled;
 	intel_plane->wm.scaled = scaled;
-	intel_plane->wm.horiz_pixels = sprite_width;
-	intel_plane->wm.vert_pixels = sprite_height;
+
+	if (intel_rotation_90_or_270(plane->state->rotation)) {
+		intel_plane->wm.horiz_pixels = sprite_height;
+		intel_plane->wm.vert_pixels = sprite_width;
+	} else {
+		intel_plane->wm.horiz_pixels = sprite_width;
+		intel_plane->wm.vert_pixels = sprite_height;
+	}
+
 	intel_plane->wm.tiling = DRM_FORMAT_MOD_NONE;
 
 	/* For planar: Bpp is for UV plane, y_Bpp is for Y plane */
-- 
1.7.9.5



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