[Intel-gfx] [PATCH] drm/i915: Skip fence installation for objects with rotated views (v2)
Vivek Kasireddy
vivek.kasireddy at intel.com
Fri Sep 18 18:57:48 PDT 2015
v2:
Look at the object's map_and_fenceable flag to determine whether to
install a fence or not (Chris).
v1:
While pinning a fb object to the display plane, only install a fence
if the object is using a normal view. This corresponds with the
behavior found in i915_gem_object_do_pin() where the fencability
criteria is determined only for objects with normal views.
Cc: Chris Wilson <chris at chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
Signed-off-by: Vivek Kasireddy <vivek.kasireddy at intel.com>
---
drivers/gpu/drm/i915/intel_display.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c
index 52fb3f2..108c000 100644
--- a/drivers/gpu/drm/i915/intel_display.c
+++ b/drivers/gpu/drm/i915/intel_display.c
@@ -2357,7 +2357,8 @@ intel_pin_and_fence_fb_obj(struct drm_plane *plane,
* framebuffer compression. For simplicity, we always install
* a fence as the cost is not that onerous.
*/
- ret = i915_gem_object_get_fence(obj);
+ if (obj->map_and_fenceable)
+ ret = i915_gem_object_get_fence(obj);
if (ret == -EDEADLK) {
/*
* -EDEADLK means there are no free fences
--
2.4.3
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