[Intel-gfx] [PATCH v2] drm/i915: Seal busy-ioctl uABI and prevent leaking of internal ids

Chris Wilson chris at chris-wilson.co.uk
Fri Jan 15 08:51:46 PST 2016


Tvrtko was looking through the execbuffer-ioctl and noticed that the
uABI was tightly coupled to our internal engine identifiers. Close
inspection also revealed that we leak those internal engine identifiers
through the busy-ioctl, and those internal identifiers already do not
match the user identifiers. Fortuitiously, there is only one user of the
set of busy rings from the busy-ioctl, and they only wish to choose
between the RENDER and the BLT engines.

Let's fix the userspace ABI while we still can.

v2: Update the uAPI documentation to explain the identifiers.

Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
Cc: Daniel Vetter <daniel.vetter at ffwll.ch>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
---
 drivers/gpu/drm/i915/i915_gem.c         | 18 ++++++++++++++----
 drivers/gpu/drm/i915/intel_lrc.c        |  5 +++++
 drivers/gpu/drm/i915/intel_ringbuffer.c |  5 +++++
 drivers/gpu/drm/i915/intel_ringbuffer.h |  1 +
 include/uapi/drm/i915_drm.h             | 33 +++++++++++++++++++++++++++++----
 5 files changed, 54 insertions(+), 8 deletions(-)

diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
index bb44bad15403..85797813a3de 100644
--- a/drivers/gpu/drm/i915/i915_gem.c
+++ b/drivers/gpu/drm/i915/i915_gem.c
@@ -4328,10 +4328,20 @@ i915_gem_busy_ioctl(struct drm_device *dev, void *data,
 	if (ret)
 		goto unref;
 
-	BUILD_BUG_ON(I915_NUM_RINGS > 16);
-	args->busy = obj->active << 16;
-	if (obj->last_write_req)
-		args->busy |= obj->last_write_req->ring->id;
+	args->busy = 0;
+	if (obj->active) {
+		int i;
+
+		for (i = 0; i < I915_NUM_RINGS; i++) {
+			struct drm_i915_gem_request *req;
+
+			req = obj->last_read_req[i];
+			if (req)
+				args->busy |= 1 << (16 + req->ring->exec_id);
+		}
+		if (obj->last_write_req)
+			args->busy |= obj->last_write_req->ring->exec_id;
+	}
 
 unref:
 	drm_gem_object_unreference(&obj->base);
diff --git a/drivers/gpu/drm/i915/intel_lrc.c b/drivers/gpu/drm/i915/intel_lrc.c
index f5d89c845ede..4aa209483237 100644
--- a/drivers/gpu/drm/i915/intel_lrc.c
+++ b/drivers/gpu/drm/i915/intel_lrc.c
@@ -2024,6 +2024,7 @@ static int logical_render_ring_init(struct drm_device *dev)
 
 	ring->name = "render ring";
 	ring->id = RCS;
+	ring->exec_id = I915_EXEC_RENDER;
 	ring->mmio_base = RENDER_RING_BASE;
 
 	logical_ring_default_irqs(ring, GEN8_RCS_IRQ_SHIFT);
@@ -2073,6 +2074,7 @@ static int logical_bsd_ring_init(struct drm_device *dev)
 
 	ring->name = "bsd ring";
 	ring->id = VCS;
+	ring->exec_id = I915_EXEC_BSD;
 	ring->mmio_base = GEN6_BSD_RING_BASE;
 
 	logical_ring_default_irqs(ring, GEN8_VCS1_IRQ_SHIFT);
@@ -2088,6 +2090,7 @@ static int logical_bsd2_ring_init(struct drm_device *dev)
 
 	ring->name = "bsd2 ring";
 	ring->id = VCS2;
+	ring->exec_id = I915_EXEC_BSD;
 	ring->mmio_base = GEN8_BSD2_RING_BASE;
 
 	logical_ring_default_irqs(ring, GEN8_VCS2_IRQ_SHIFT);
@@ -2103,6 +2106,7 @@ static int logical_blt_ring_init(struct drm_device *dev)
 
 	ring->name = "blitter ring";
 	ring->id = BCS;
+	ring->exec_id = I915_EXEC_BLT;
 	ring->mmio_base = BLT_RING_BASE;
 
 	logical_ring_default_irqs(ring, GEN8_BCS_IRQ_SHIFT);
@@ -2118,6 +2122,7 @@ static int logical_vebox_ring_init(struct drm_device *dev)
 
 	ring->name = "video enhancement ring";
 	ring->id = VECS;
+	ring->exec_id = I915_EXEC_VEBOX;
 	ring->mmio_base = VEBOX_RING_BASE;
 
 	logical_ring_default_irqs(ring, GEN8_VECS_IRQ_SHIFT);
diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.c b/drivers/gpu/drm/i915/intel_ringbuffer.c
index 8cd8aabcc3ff..310d151c0db2 100644
--- a/drivers/gpu/drm/i915/intel_ringbuffer.c
+++ b/drivers/gpu/drm/i915/intel_ringbuffer.c
@@ -2680,6 +2680,7 @@ int intel_init_render_ring_buffer(struct drm_device *dev)
 
 	ring->name = "render ring";
 	ring->id = RCS;
+	ring->exec_id = I915_EXEC_RENDER;
 	ring->mmio_base = RENDER_RING_BASE;
 
 	if (INTEL_INFO(dev)->gen >= 8) {
@@ -2828,6 +2829,7 @@ int intel_init_bsd_ring_buffer(struct drm_device *dev)
 
 	ring->name = "bsd ring";
 	ring->id = VCS;
+	ring->exec_id = I915_EXEC_BSD;
 
 	ring->write_tail = ring_write_tail;
 	if (INTEL_INFO(dev)->gen >= 6) {
@@ -2904,6 +2906,7 @@ int intel_init_bsd2_ring_buffer(struct drm_device *dev)
 
 	ring->name = "bsd2 ring";
 	ring->id = VCS2;
+	ring->exec_id = I915_EXEC_BSD;
 
 	ring->write_tail = ring_write_tail;
 	ring->mmio_base = GEN8_BSD2_RING_BASE;
@@ -2934,6 +2937,7 @@ int intel_init_blt_ring_buffer(struct drm_device *dev)
 
 	ring->name = "blitter ring";
 	ring->id = BCS;
+	ring->exec_id = I915_EXEC_BLT;
 
 	ring->mmio_base = BLT_RING_BASE;
 	ring->write_tail = ring_write_tail;
@@ -2991,6 +2995,7 @@ int intel_init_vebox_ring_buffer(struct drm_device *dev)
 
 	ring->name = "video enhancement ring";
 	ring->id = VECS;
+	ring->exec_id = I915_EXEC_VEBOX;
 
 	ring->mmio_base = VEBOX_RING_BASE;
 	ring->write_tail = ring_write_tail;
diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.h b/drivers/gpu/drm/i915/intel_ringbuffer.h
index 7349d9258191..2067f4700caa 100644
--- a/drivers/gpu/drm/i915/intel_ringbuffer.h
+++ b/drivers/gpu/drm/i915/intel_ringbuffer.h
@@ -156,6 +156,7 @@ struct  intel_engine_cs {
 	} id;
 #define I915_NUM_RINGS 5
 #define LAST_USER_RING (VECS + 1)
+	unsigned int exec_id;
 	u32		mmio_base;
 	struct		drm_device *dev;
 	struct intel_ringbuffer *buffer;
diff --git a/include/uapi/drm/i915_drm.h b/include/uapi/drm/i915_drm.h
index acf21026c78a..6a19371391fa 100644
--- a/include/uapi/drm/i915_drm.h
+++ b/include/uapi/drm/i915_drm.h
@@ -812,10 +812,35 @@ struct drm_i915_gem_busy {
 	/** Handle of the buffer to check for busy */
 	__u32 handle;
 
-	/** Return busy status (1 if busy, 0 if idle).
-	 * The high word is used to indicate on which rings the object
-	 * currently resides:
-	 *  16:31 - busy (r or r/w) rings (16 render, 17 bsd, 18 blt, etc)
+	/** Return busy status
+	 *
+	 * A return of 0 implies that the object is idle (after
+	 * having flushed any pending activity), and a non-zero return that
+	 * the object is still in-flight on the GPU. (The GPU has not yet
+	 * signaled completion for all pending requests that reference the
+	 * object.)
+	 *
+	 * The returned dword is split into two fields to indicate both
+	 * the engines on which the object is being read, and the
+	 * engine on which it is currently being written (if any).
+	 *
+	 * The low word (bits 0:15) indicate if the object is being written
+	 * to by any engine (there can only be one, as the GEM implicit
+	 * synchronisation rules force writes to be serialised). Only the
+	 * engine for the last write is reported.
+	 *
+	 * The high word (bits 16:31) are a bitmask of which engines are
+	 * currently reading from the object. Multiple engines may be
+	 * reading from the object simultaneously.
+	 *
+	 * The value of each engine is the same as specified in the
+	 * EXECBUFFER2 ioctl, i.e. I915_EXEC_RENDER, I915_EXEC_BSD etc.
+	 * Note I915_EXEC_DEFAULT is a symbolic value and is mapped to
+	 * the I915_EXEC_RENDER engine for execution, and so it is never
+	 * reported as active itself. Some hardware may have parallel
+	 * execution engines, e.g. multiple media engines, which are
+	 * mapped to the same identifier in the EXECBUFFER2 ioctl and
+	 * so are not separately reported for busyness.
 	 */
 	__u32 busy;
 };
-- 
2.7.0.rc3



More information about the Intel-gfx mailing list